{"id":8691,"date":"2010-11-24T10:22:00","date_gmt":"2010-11-24T08:22:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"battlefield-bad-company-2-patch-prepped-for-launch","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/8691-battlefield-bad-company-2-patch-prepped-for-launch","title":{"rendered":"Battlefield: Bad Company 2 patch prepped for launch"},"content":{"rendered":"<p><p>DICE is packing up a pretty big Battlefield: Bad Company 2 game update, mostly featuring a bunch of weapon balancing tweaks. By the time you read this, the update should be live over PSN, with Xbox and PC versions deploying &ldquo;in the coming days&rdquo;.<\/p>\n<p><strong>The list includes:<\/strong><\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Acog and Red dot scope now equippable on MK-14 and G3.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Fixed a bug on PC where the G3 would do less damage than intended.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Reduced VADS push back and damage to balance it with the ZU23.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Reduced the reload time for Vehicle Countermeasures.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Slightly increased the AT4&#8217;s damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Increased the AT4&rsquo;s top speed and acceleration so users spend less time exposed when firing.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Increased the AT4&#8217;s splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Reduced all weapon damage to the MCOM by 50%.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Fixed a C4 vs MCOM exploit on Atacama Desert.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Fixed a bug with FOV when aiming the M1911.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Lowered the close range damage of the AN94 to highlight its long range role.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Increased the close range damage of the shotguns to give them a greater advantage vs slugs.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.<\/p>\n<p>&bull;<span style=\"white-space: pre;\"> <\/span>Slightly increased the damage of the UH6<\/p>\n<div><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bug fixes, weapon balances, G3 Red Dot Sight&#8230;<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-8691","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/8691","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=8691"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/8691\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=8691"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=8691"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=8691"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}