{"id":8801,"date":"2010-12-01T09:40:00","date_gmt":"2010-12-01T07:40:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"yamauchi-talks-gt5-problems-updates-cuts-more","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/playstation\/8801-yamauchi-talks-gt5-problems-updates-cuts-more","title":{"rendered":"Yamauchi talks GT5 problems, updates, cuts, more"},"content":{"rendered":"<p>Gran Turismo 5 creator Kaz Yamauchi has been all over Twitter in the last few hours, answering fan questions that reveal stuff about current in-game issues and future updates, and features that were cut and won&rsquo;t ever be coming back.&nbsp;<\/p>\n<p>Most significantly, perhaps, Yamauchi confirms that mechanical damage dynamics &ndash; over and above cosmetic damage, that is &ndash; will be implemented in an update coming &ldquo;early December&rdquo;. Polyphony Digital is also still working to fully support the Logitech G25 and G27 controllers, solve problems with the &ldquo;sometimes blocky shadows&rdquo;, and add online lounge functionality and &ldquo;other features&rdquo;. The option to disable the in-game HUD is also under consideration.<\/p>\n<p>Elsewhere, he explains that the face-tracking in GT mode and the previously-announced YouTube replay upload feature were yanked due to memory constraints. He also talks about a sort of free roam mode where &ldquo;where players could drive around, respecting speed limits and obeying traffic laws, and even exit the car to walk around and explore the environment on foot&rdquo;, that was never realised for no reason given, but presumably because it sounds kinda rubbish.<\/p>\n<p>Also, the game&rsquo;s official 2-disc soundtrack will be released soon.<\/p>\n<p><a href=\"http:\/\/mygaming.co.za\/forum\/showthread.php\/9773-Kaz-Yamauchi-gives-GT5-feedback-answers-questions-from-community?p=335385#post335385\" target=\"_self\">Discuss GT5 feedback<\/a> in the forums<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mechanical damage dynamics incoming<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[11681],"tags":[],"class_list":["post-8801","post","type-post","status-publish","format-standard","hentry","category-playstation"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/8801","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=8801"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/8801\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=8801"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=8801"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=8801"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}