{"id":9021,"date":"2010-12-15T00:50:00","date_gmt":"2010-12-14T22:50:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"black-ops-console-patch-1-04-live","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/9021-black-ops-console-patch-1-04-live","title":{"rendered":"Black Ops console patch 1.04 live"},"content":{"rendered":"<p>Not only has the PC version of Call of Duty: Black Ops been plagued with bugs, but console version have also had their fair share of complaints. The PS3 version is particularly glitchy, &nbsp;and Treyach has released yet another patch which aims to resolve some of the complaints.<\/p>\n<p><strong>Issues Addressed<\/strong><\/p>\n<p>&#8211; Resolved several issues with parties getting disbanded unexpectedly.<\/p>\n<p>&#8211;&nbsp;Additional measures to prevent the &ldquo;Transmission error&rdquo; and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types. (PS3 only)<\/p>\n<p>&#8211;&nbsp;Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch. (PS3 only)<\/p>\n<p>&#8211;&nbsp;Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.<\/p>\n<p>&#8211;&nbsp;Addressed issue that prevented the &ldquo;Load MP by Default&rdquo; option from saving when other specific option combinations were set. (Xbox 360 only)<\/p>\n<p>&#8211;&nbsp;Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.<\/p>\n<p>&#8211;&nbsp;Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.<\/p>\n<p>&#8211; Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.<\/p>\n<p>&#8211;&nbsp;Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.<\/p>\n<p>&#8211;&nbsp;Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.<\/p>\n<p>&#8211; Contracts will now reset when the player Prestiges.<\/p>\n<p>&#8211;&nbsp;Prevention of Valkyrie rocket exploding upon release under rare conditions.<\/p>\n<p>&#8211;&nbsp;Prevention of Gunship failing to give player full control under rare conditions.<\/p>\n<p>&#8211;&nbsp;Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.<\/p>\n<p>&#8211;&nbsp;Additional security measures to enhance detection and banning capabilities.<\/p>\n<p><strong>Gameplay Tuning<\/strong><\/p>\n<p>&#8211;&nbsp;Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.<\/p>\n<p>&#8211;&nbsp;Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.<\/p>\n<p>&#8211; Additional sound mix tuning for Ninja Pro users &ndash; increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.<\/p>\n<p>&#8211;&nbsp;Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.<\/p>\n<p>&#8211;&nbsp;Subtle increase in sniper rifle accuracy when scoping in.<\/p>\n<p>&#8211;&nbsp;Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.<\/p>\n<p>&#8211;&nbsp;Additional minor reductions in knife lunge.<\/p>\n<p>The patch is now live, and users will automatically be prompted to update the game client next time they go online.&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Treyach releases update for Call of Duty: Black Ops<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-9021","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/9021","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=9021"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/9021\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=9021"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=9021"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=9021"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}