{"id":9893,"date":"2011-02-07T00:40:00","date_gmt":"2011-02-06T22:40:00","guid":{"rendered":""},"modified":"-0001-11-30T00:00:00","modified_gmt":"-0001-11-29T22:00:00","slug":"bethesda-explains-why-there-are-no-character-classes-in-elder-scrolls-v-skyrim","status":"publish","type":"post","link":"https:\/\/mygaming.co.za\/news\/business\/9893-bethesda-explains-why-there-are-no-character-classes-in-elder-scrolls-v-skyrim","title":{"rendered":"Bethesda explains why there are no character classes in Elder Scrolls V: Skyrim"},"content":{"rendered":"<p>Talking to<a href=\"http:\/\/www.gameinformer.com\/b\/podcasts\/archive\/2011\/02\/03\/toddhowardse.aspx\" target=\"_self\"> Game Informer <\/a>in a recent podcast, Bethesda&rsquo;s Todd Howard explains that they&rsquo;ve done away with explicit character classes in The Elder Scrolls V: Skyrim to basically preclude players making decisions they&rsquo;ll regret a couple of hours later. RPGs &ndash; like real life, but better.<\/p>\n<p>&ldquo;What we found in Oblivion is people would play, and even though they played for a half hour and then they picked their class, it&rsquo;s still &ndash; in the scheme of the games we make &#8211; not enough time to really understand all the skills and how they work,&nbsp;he says. &ldquo;So people would play, and the general pattern would be they&rsquo;d play for like, three hours and then &lsquo;oh I picked the wrong skills, I&rsquo;m going to start over.&rsquo;<\/p>\n<p>&ldquo;They weren&rsquo;t necessarily upset about that, but to us, someone who&rsquo;s making a game you&rsquo;re like&hellip; &lsquo;is there a way we can solve that? Is there a better way of doing it?&rsquo; And we think this is it.<\/p>\n<p>&ldquo;You just play, and your skills go up as you play and the higher your skill, the more it affects your levelling. So it&rsquo;s a really, really nice elegant system that kind of self-balances itself.&rdquo;<\/p>\n<p>Of course, Skyrim won&rsquo;t be the first game to chuck character classes &ndash; Black Isle were doing this with Fallout back in 1997 already, and Troika did the same with Arcanum a few years later.&nbsp;<\/p>\n<div>Do you think RPGs are better off with an open-plan character development system? Or would you prefer to choose your character from the outset? <strong><a href=\"http:\/\/mygaming.co.za\/forum\/showthread.php\/10879-No-character-classes-in-The-Elder-Scrolls-Skyrim?p=362329#post362329\" target=\"_self\">Share your views in the forums<\/a><\/strong><\/div>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>They\u2019ve come up with \u201ca better way\u201d of handling that<\/p>\n","protected":false},"author":161,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_sma_x_autopost_status":"idle","_sma_x_autopost_error":"","_sma_x_post_id":"","_sma_x_attempts":0,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-9893","post","type-post","status-publish","format-standard","hentry","category-business"],"_links":{"self":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/9893","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/users\/161"}],"replies":[{"embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/comments?post=9893"}],"version-history":[{"count":0,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/posts\/9893\/revisions"}],"wp:attachment":[{"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/media?parent=9893"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/categories?post=9893"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mygaming.co.za\/news\/wp-json\/wp\/v2\/tags?post=9893"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}