EA: "Our Games Are Too Hard To Learn"

The_Imp_ZA

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Tonight at the D.I.C.E. Summit in Las Vegas, Electronic Arts chief creative officer Richard Hilleman spoke about how video games today are often too hard to learn for new players.

"Our games are actually still too hard to learn," Hilleman said during during an on-stage interview with other developers. "The average player probably spends two hours to learn how to play the most basic game."

"And asking for two hours of somebody's time--most of our customers, between their normal family lives...to find two contiguous hours to concentrate on learning how to play a video game is a big ask," he added.

Hilleman's comments came in response to a statement from interviewer Pete Holmes, the comedian, who said he would prefer that controller layouts and button maps stay the same for future installments in established series and even across franchises.

Also on-stage for the interview was Middle-earth: Shadow of Mordor design director Michael de Plater, who said he thinks we'll see more and game games adopt RPG systems in the future.

"Every game is an RPG now," he said. "You wouldn't make a game without progression and levels and XP. And I think every game is going to be a social game...good ideas propagate."

Source.


You've already done the awesome button, EA. Your games aren't like Dark Souls, this is crazy, nothing you make is difficult to play. I am suddenly not feeling confident about EA's 2015 lineup.

The comment by the Shadow of Mordor director is also a bit worrisome. I don't think we need to hamfist RPG elements into games that aren't RPG's. Ironic that this comes a day after this video was made.
 
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If it's not hard it's not fun. Seriously, are they testing this on people with learning disabilities?

Hell, tell me how to aim and shoot in 5min and let me kill for till the cows come home.
 
Games are already far too easy! I hope they don't dumb it down even more! I miss the PS1 era of struggling for weeks on battles/puzzles.
 
If EA's games are too hard to learn then I don't know how the morons who struggle with them even manage to buy them in the first place without hurting themselves. :confused:
 
Some stupid tutorials are 2 hours long.

That's true. I often hold off on playing new games because I don't have time to learn the tutorial. It's not that they're too hard, though. Crusader Kings 2 is one of those games where I just don't have the time to sit down and learn its mechanics.

What gets my blood boiling is when some games simply present you a video tutorial where you can't even skip parts. They might as well not bother then, because you don't memorize game mechanics by watching a video. After watching the video you probably have to google anyway to brush up on things you've forgotten. Sword of the Stars is one of these games and it's really inexcusable for a 4X game not to have a proper tutorial where you learn by doing.
 
Man EA games are so hard i've never managed to finish one in under 2 days my life is ruined i can never play games again :(

Is that they reaction they are expecting?
 
Games are already far too easy! I hope they don't dumb it down even more! I miss the PS1 era of struggling for weeks on battles/puzzles.

Go try out dynasty warriors there is so many buttons and not easy to learn after 20+min tutorial I just left the game. They should have added machanics as the game goes on best way of doing it.

If EA's games are too hard to learn then I don't know how the morons who struggle with them even manage to buy them in the first place without hurting themselves. :confused:

Holy smoke look who is back!

Some stupid tutorials are 2 hours long.

Amen brother.
 
not feeling hopeful for the next mass effect, even after how good Da: I is :(

Nothing will spoil the next Mass Effect for me. Not even microtransactions, pay-to-win tactics or one-move-a-day mechanics.

On second thought, all those things will ruin it for me.
 
Nothing will spoil the next Mass Effect for me. Not even microtransactions, pay-to-win tactics or one-move-a-day mechanics.

On second thought, all those things will ruin it for me.

How about a crappy storyline?
That should ruin it.
Or, even worse, a storyline with potential to be great but ruined by dumbing it down to appeal to the widest possible audience?
 
How about a crappy storyline?
That should ruin it.
Or, even worse, a storyline with potential to be great but ruined by dumbing it down to appeal to the widest possible audience?

Nah, I'd be OK with that. I love me some space opera and if it's even remotely set in the ME universe I'll play it. I had a teary-eye moment in every ME game so far, so nostalgia alone will force me to play the new ME. Even if they ruin it in every possible way I'll still try it out.
 
Nah, I'd be OK with that. I love me some space opera and if it's even remotely set in the ME universe I'll play it. I had a teary-eye moment in every ME game so far, so nostalgia alone will force me to play the new ME. Even if they ruin it in every possible way I'll still try it out.

sadly i'm the same. love the setting to bits
 
Stupid EA
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If it's not hard it's not fun. Seriously, are they testing this on people with learning disabilities?

Hell, tell me how to aim and shoot in 5min and let me kill for till the cows come home.

I honestly don't think that's what they getting at. Easy to learn to play is not the same as the game is easy. Super meat boy is incredibly simple to learn, but an incredibly difficult game.
 
I honestly don't think that's what they getting at. Easy to learn to play is not the same as the game is easy. Super meat boy is incredibly simple to learn, but an incredibly difficult game.

The problem is their games really aren't too hard to learn. Even games like SimCity which skirts the more complex side of EA's roster, can be learned in no time at all. You would have to be remarkably stupid to think any of their games are too hard.
 
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