Need for Speed's Reboot to return to its underground roots

See, I really really enjoyed Shift, and didn't like the "Underground" genre. Maybe that's just because of the nostalgia of playing original NFS...anyone remember how you could go and sit in some of the cars in the showroom with the "3d" imagery of the interior?? And the Lambo getting 202mph on the one straight, if dont hit any cars.....good times...
 
Awesome, haven't really played a NFS game properly since the 2 underground games, glad its going back to it.
 
See, I really really enjoyed Shift, and didn't like the "Underground" genre. Maybe that's just because of the nostalgia of playing original NFS...anyone remember how you could go and sit in some of the cars in the showroom with the "3d" imagery of the interior?? And the Lambo getting 202mph on the one straight, if dont hit any cars.....good times...

True story, Nfs 3 to 5 allowed you to do that, the last of the true need for speed titles, the underground games where utter schitte cashing in on the F&F generation and

i would rather play a game with variable scenery like this


need_for_speed_porsche_unleashed_2000.jpg


99a5dacb9b9085e7a069ecfaae78ccee.jpg



than one that looks like this (need for speed was always about exotic cars in exotic locations, not this tuner schitte below)

there's a reason why aeroplane wings on the back and tacky vinyls on the side died out so quickly in the real world tuner generation

20090517011848!NFSU2_screenshot.jpg
 
Need for Speed: The Run has variable scenery.

the original 6 NFS games up to hot pursuit II

Most wanted was pretty good, and a return of exotic cars. most wanted also had a pretty varied map

carbon was a ok, pro street looked good but handled crap, undercover was a collosal handling and graphical failure.

the 1st shift game was really good, it was like a breath of fresh air, it was ten times better than blackbox ever did during the prior years

Shift 2 looked impressive but the handling was a bit too loose and disjointed, sales also sucked thats why a shift 3 was never made (technically project cars is shift 3 since it uses an evolution of that engine)

Hot Pursuit 2010 was extremely impressive, probably the best of the 3rd wave nfs titles

THe run looked good but failed in the gameplay department and with its schitty sticky ai

most wanted reboot looked stunning at times, pity it didnt sell so well

rivals looked good but a game that cant pause, seriously ?
 
the original 6 NFS games up to hot pursuit II

Most wanted was pretty good, and a return of exotic cars. most wanted also had a pretty varied map

carbon was a ok, pro street looked good but handled crap, undercover was a collosal handling and graphical failure.

the 1st shift game was really good, it was like a breath of fresh air, it was ten times better than blackbox ever did during the prior years

Shift 2 looked impressive but the handling was a bit too loose and disjointed, sales also sucked thats why a shift 3 was never made (technically project cars is shift 3 since it uses an evolution of that engine)

Hot Pursuit 2010 was extremely impressive, probably the best of the 3rd wave nfs titles

THe run looked good but failed in the gameplay department and with its schitty sticky ai

most wanted reboot looked stunning at times, pity it didnt sell so well

rivals looked good but a game that cant pause, seriously ?

I agree with most of what you say but cannot comment on the titles I have not yet played (Hot Pursuit 2010, Rivals and Shift 2).

I pretty much avoided Pro Street and Undercover.
 
Damn Dohc, you just broke my heart with your hateful belligerence towards NFS Underground- I had so many fond memories of that game! xD
 
the original 6 NFS games up to hot pursuit II

Most wanted was pretty good, and a return of exotic cars. most wanted also had a pretty varied map

carbon was a ok, pro street looked good but handled crap, undercover was a collosal handling and graphical failure.

the 1st shift game was really good, it was like a breath of fresh air, it was ten times better than blackbox ever did during the prior years

Shift 2 looked impressive but the handling was a bit too loose and disjointed, sales also sucked thats why a shift 3 was never made (technically project cars is shift 3 since it uses an evolution of that engine)

Hot Pursuit 2010 was extremely impressive, probably the best of the 3rd wave nfs titles

THe run looked good but failed in the gameplay department and with its schitty sticky ai

most wanted reboot looked stunning at times, pity it didnt sell so well

rivals looked good but a game that cant pause, seriously ?

Most wanted has to be my favourite in the series. It had it all combined (and wasn't limited to "ooh badass night-time racing"), and was all optional. I felt the Underground titles semi forced you to "pimp" your ride, where Most Wanted didn't. And as you say, it was the return of the exotic cars...The whole game just worked quite well.

They then lost the plot again with Carbon IMHO. Can't comment on some of the others as I kinda gave up, tried The Run. The F%&#ING annoying ai "catchup" crap really pissed me off. If I can overtake EVERYONE within the first 1/3 of the map from all the way in the back, why do i then have to constantly fight them all when I'm ahead only to lose right at the end despite a perfect run, because the AI can somehow go 300km/h through that last turn.
 
I wish they'd do a proper exotic super car redo, as [MENTION=12607]mottamort[/MENTION] said. I loved NFS:SE (the first one) the most and had months of fun with it. I remember playing the demo (with that royal blue Dodge Viper along the coastal track) to death before getting the game. I still remember the rumbling sound as you drive through the wooden bridge on that one autumn-themed track...
 
I wish they'd do a proper exotic super car redo, as <!-- BEGIN TEMPLATE: dbtech_usertag_mention -->
@<b><a href="http://mygaming.co.za/forum/member.php?u=12607" target="_blank">mottamort</a></b>
<!-- END TEMPLATE: dbtech_usertag_mention --> said. I loved NFS:SE (the first one) the most and had months of fun with it. I remember playing the demo (with that royal blue Dodge Viper along the coastal track) to death before getting the game. I still remember the rumbling sound as you drive through the wooden bridge on that one autumn-themed track...

autumn valley speedway

 
Don't be hating on NFS Underground, literary playing at this moment, very fun. So glad they are going back to their Underground roots, best was nr2, was still best in the series.(in my opinion)
 
Don't be hating on NFS Underground, literary playing at this moment, very fun. So glad they are going back to their Underground roots, best was nr2, was still best in the series.(in my opinion)

UG1 is better than UG2 for me, but different strokes for different folks :)
 
I wonder if the upgradeable engine and body parts, are going to be fully licensed, or be given generic names?
 
Need for Speed: Most Wanted (2005) is my favourite and most memorable; Underground 2 follows in at a close 2nd.
 
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