how about fixing the Radeon optimization issue?
Let's not get ridiculous, it's only been around for a bit over a year now!
how about fixing the Radeon optimization issue?
Let's not get ridiculous, it's only been around for a bit over a year now!https://forums.frontier.co.uk/showthread.php?t=82748
how about fixing the Radeon optimization issue?
Wasn't this fixed by an AMD driver update just the other day? I remember I had Supercruise lag after updating to Win10 and then a driver came out to fix it and it was butter smooth again.
Wasn't this fixed by an AMD driver update just the other day? I remember I had Supercruise lag after updating to Win10 and then a driver came out to fix it and it was butter smooth again.
I'm currently running 15.7.1
16.1.1 gave me a lot of kak
but I now have a complete AMD system so will test it again
Funny thing is I have a 970 and I saw the issue as well... Yet Frontier have never admitted that it's not only an AMD issue.
yeah the one forum I saw they said that they are aware of the problem and that they are working on it.That was in July of 2015
I really hope that they give it the attention that it deserves. It was one of the things that caused me to stop playing.
yeah being interdicted at 9fps is not fun
Indeed. I'm not sure if you've tried this, but the only way that I could avoid it 100% was to play in solo mode. Which proved to me that it didn't have anything to do with the GPU or drivers.
sooo my ship dissapeared![]()
sooo my ship dissapeared![]()
Just load an older save and recover from there. Oh wait...![]()
Or contact Frontier Support and they'll sort you out. Very willing and able they are.
lol.... how's that happen?
well my ship got destroyed and i had plenty of cash but it didnt offer me any buyback or anything like that i could only accept to take a basic sidewinder
Greetings commanders! We have an update on the way this morning. We expect for the downtime to last for up to an hour starting at 10AM GMT+0.
Below are the changes! Enjoy!
General Changes
- OSX: Fix OSX users not being able to save bindings
- Stop excessive wheel damage causing an insta-kill on the SRV
- Fix for an error in Ship Landing Sensors
- If a POI spawner gets replicated to us and we are on a platform that does not support it, then put it into an invalid state which will cause it to do nothing
- Fix for data link scanner not scanning when the option 'Firing deploys hardpoints' is disabled
- i Sola Prospect in the Brestla star system now always stocks all ships and modules
- Never display the online/offline status of members of large private groups
- Fix the level of demand shown in Commodity Markets when the stock level reaches 0
- Various server performance and reliability improvements
Close Quarters Combat
- Fix an error on the server when a Deathmatch game starts
- Fix the splash at the end of a game showing incorrect results
- Fix the team balancing to account for player rank correctly
- Fix a server error for when a player joins shortly after the lobby enters the initialising state
- Make sure we don't mark a CQC game as about to end when its in the loading state
- Adjusted how teams are set up in CQC games so make them more balanced
- If someone joins a CQC match when the current game has less than 1 minute left, then have them wait on the lobby screen for the next match instead of joining a game about to end
- Hold on to CQC spawn points for longer to avoid spawning on top of a ship
- Lowered the min damage threshold for getting an assist on a player in CQC
- Remove the first blood bonus from capture the flag mode
- Remove the highest score bonus from free-for-all games as the highest score will be the winner, so they ended up double dipping for XP when winning
- When you accept a pending CQC invite, then decline any other invite you have
- Fix CQC Loadouts not always being saved
Translations
- Updated translations for some languages.
Server Side Changes
- Fixed some missing Powerplay system effects
- Updated galactic mean commodity prices