Oculus isn’t happy about ‘hack’ to get exclusives running on Vive

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Ron Burgundy
Here on the PC, exclusive games isn’t something we’ve ever really had to worry about but with the launch of VR, we have seen some games become exclusive to the Oculus Rift. Yesterday, someone figured out a way around that and got the Oculus exclusive title, Lucky’s Tale, running on a HTC Vive perfectly fine but don’t expect it to work for long as Oculus doesn’t sound too pleased about it.


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In a statement issued in response to yesterday’s news, Oculus branded this software mod as a ‘hack’ and noted that users shouldn’t expect this method to work for long: “This is a hack, and we don’t condone it. Users should expect that hacked games won’t work indefinitely, as regular software updates to games, apps, and our platform are likely to break hacked software.”

The hack in question is known as the Revive project, which bridges the gap between the Oculus and Vive to allow exclusive games to run. The project creator commented on Reddit, saying that he doesn’t think Oculus will try to prohibit his project but understands that they can’t support it:

“Of course they can’t condone it, that would mean they’d have to actively support the Revive project, which is completely outside of their control. But from that reaction it doesn’t seem they’ll actively try to prohibit it either. They’re worried people may buy games expecting them to work on the Vive and they may get disappointed. Especially if I can’t keep feature parity with the Oculus SDK”.

This is a situation that Oculus has prepared for though. A few months ago, Oculus founder, Palmer Luckey, wrote on Reddit saying that if a customer buys a game on the Oculus store, he doesn’t mind what users do with it: “If customers buy a game from us, I don’t care if they mod it to run on whatever they want. The software we create through Oculus Studios (using a mix of internal and external developers) are exclusive to the Oculus platform, not the Rift itself.”

However, at the same time, Oculus doesn’t want users to expect the company to try to support VR headsets it has no control over: “The issue is people who expect us to officially support all headsets on a platform level with some kind of universal Oculus SDK, which is not going to happen anytime soon. We do want to work with other hardware vendors, but not at the expense of our own launch, and certainly not in a way that leads to developing for the lowest common denominator”.

Source: Kitguru
 
Its pretty interesting that we have like a mini PS VS X BOX going on here with Oculus Vs Vive... Technically both do the same thing...

Sony would be LIVID if someone got one of their exclusives working on an X Box...
 
Its pretty interesting that we have like a mini PS VS X BOX going on here with Oculus Vs Vive... Technically both do the same thing...

Sony would be LIVID if someone got one of their exclusives working on an X Box...

yep.

And not for the sake of the end user in my opinion.

Everyone wants their own little audience.
 
Its pretty interesting that we have like a mini PS VS X BOX going on here with Oculus Vs Vive... Technically both do the same thing...

Sony would be LIVID if someone got one of their exclusives working on an X Box...

For me it's just taking it a little too far, it's not like you buy a screen and it has exclusive games linked to it.
 
For me it's just taking it a little too far, it's not like you buy a screen and it has exclusive games linked to it.

This is a good point... I dont think you can quite equate it to a screen though... Its a hell of a lot more than just a device to view things on... The main thing for me is the difference between the units, with the vive having cameras set up around the room etc, technically you can do things on the vive that you cant on the rift...

At the end of the day I honestly dont care, im never going to have either device, and if i do go for a VR headset it will be the PS which will all be exclusives anyway...
 
I dont think you can quite equate it to a screen though...

At the end of the day I honestly dont care, im never going to have either device, and if i do go for a VR headset it will be the PS which will all be exclusives anyway...

It's still falls under a peripheral for me. Be it a more complicated, but at some point an LCD was cutting edga as well. And the PS isn't exclusive, they've already announced it will be usable on PCs.
 
So there is this game on steam called brothers. You have to have a controller to play it. It is exclusive to a controller and therefore leaves people with keyboards out from playing that game.

Although vive and occulus are both VR headsets they do have some differences with the way they operate. So I can understand a game been exclusive for that reason but if it can run on both and people can get it to run on both then let it. If someone buys a product they should be able to do whatever they want with as long as it not illegal (pirating etc).

If any one gets an VR headset don't forget to invite me to your house.
 
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