BlackSwan
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Title: Riders of Icarus (‘Icarus Online’ in the East)
Dev/Pub: Nexon
Status: Open BETA (Soft Launch) began 06/07/16
Website
Wiki
YouTube
South African Community on Facebook
Region: NA + EU (South Africa is currently region-locked, however, I had zero lag using VPN Gate) and connection to Germany.
Client Download: Nexon Launcher
Category: Hybrid (Smart Receptacle+TAB)-Target MMORPG
Genre: Fantasy
Payment Model: Free to Play, with Cash Shop (Currency called ‘Ellun’). I experienced zero ‘pay walls’. The game does push you fairly hard to pay for inventory space, however, you can upgrade via daily quests and by logging in for weekly attendance rewards. The Cash Shop offers items that don’t add any distinct game play advantages for paying customers, but do massively increase the aesthetic options, meaning most of the game’s coolest mounts are store-bought, but the bulk of the content is available without spending a penny.
Platform: PC
Language: English, French, German
Game Engine: CryEngine 3
Art Style: Stylised; East Asian
Graphics: 4K HDR Ultra Quality Graphics; well-defined polygons
Environment: Vast, scenic, open, explorable world; diverse zones, enemies and mission types.
Character Customisation: Extensive Female Character Creation Male Character Creation IMPORTANT: If creating the ideal toon in important to you, I advise creating a test toon first and giving it a random name, as once a name has been used, it becomes locked for 30 days before it can be used again, even after the character has been deleted.
User Interface: Clean, clear, modern, easy to navigate
Controls: Standard e.g. Mouse; Q W E A S D (customisable)
Combat: Fast-paced, Hybrid (Smart Receptacle+ TAB)-target based; combo system
Gameplay: Similar to FFXIV:ARR; feels smooth; ping was a nonissue.
Content: PvE: World Mini-Bosses, Dungeons (3 Difficulty Levels: Solo; 2-man; 5-man), (+Aerial) Raids, Challenge Towers. PvP: Friendly Duels, Aerial 1v1, Guild Wars, Alliance Wars.
Guilds: Large guilds can form factions and control territory.
Minimum System Requirements:
OS: Windows Vista (SP2)
Processor: Intel Core i3-2120 @ 3.3GHz or higher / AMD A8-5500 @3.3GHz or higher
Memory: At least 4 GB RAM
Graphics: GeForce GTX 260 (1GB) or better / Radeon HD 7670 (1GB) or better
DirectX: Version 9.0c or higher
Network: Broadband Internet connection
Hard Drive: At least 30 GB of free space
Sound Card: 16-bit Sound Card
OVERVIEW
Riders of Icarus is a fantasy MMORPG by WeMade Entertainment and published by Nexon America. Featuring exhilarating aerial combat unlike anything ever seen before in the genre, Riders of Icarus has players taking flight on the backs of fantastical beasts, ranging from ferocious bears to fire-breathing dragons, to fight by both land and air. In Riders of Icarus, players will explore a vast, majestic and ever-expanding world where they can collect and train hundreds of different wild beasts, taming them to become rideable mounts with unique special abilities. As a legendary Rider, with renowned combat abilities, players will coordinate with other heroes both in the air and on the ground to engage in theatrical boss battles utilizing the game’s frenetic action-oriented melee combo system. With hundreds of ground and aerial mounts to collect, the sky is no longer the limit for the Riders of Icarus, who fight to protect mankind from an ancient invading evil. Tame and ride fearsome winged beasts into explosive aerial battles as you scorch the skies of enemy legions in thrilling PvE and PvP combat. As a Rider, capture and train flying mounts to become deadly weapons in adrenaline-charged aerial battles. Ride fearsome winged beasts across dangerous lands filled with non-stop action and adventure. Lay waste to the denizens of evil across immersive locales as fantastical as one can imagine.
COMBAT
Though spoiled by Blade & Soul and FFIXV:ARR, which I feel are a 10/10 in their respective categories, Riders of Icarus’ combat system still feels smooth, responsive, and real-time — like a TERA / FFXIV:ARR hybrid. Players who were unhappy with/unable to master the frenetic, skill+latency-based combat of WildStar and Blade & Soul, will definitely feel more at ease with Riders of Icarus’ combat system. Many abilities chain or combo into others, and may be triggered manually, or automatically, saving room on your hotkey bar. Notably, you can fight riding on both land and flying mounts. Mounts have a Stamina system which depletes as you fight, but higher quality mounts have more stamina, enabling you to fight mounted for longer. Mounts and familiars also have their own set of skills, weapons (Spear; Crossbow), and armour (which may be crafted by Barder Crafting).
PROGRESSION
The famous MMO “grind†is ever-present, but with mounts playing such a pivotal role in game play, the repetition feels significantly less tiresome. Resources, buffs and mounts gained from questing can be used in crafting, or sold for monetary gain. Main story line quests (yellow) guide you through various zones as you progress. Side quests (blue), albeit optional, quicken the levelling process, and precipitate the procurement of mounts/pets. Regional quests (green), which become available upon completing a zone’s main quests, are repeatable but don’t yield much experience/gold. Gear may be upgraded through Tempering (the act of upgrading equipment with Tempering Stones). Tempering increases the item’s base stats (Physical and Magical Defence for armour, and DPS and Physical/Magic Attack for weapons). Tempering Stone levels advance in multiples of 5. Higher level Tempering Stones have a greater chance of success, and stones below the level of the equipment being tempered will result in failure. Extracting equipment is the primary method of acquiring Tempering Stones, although they can also be gained from loot/quest rewards.
CRAFTING
There are six crafting professions in Riders of Icarus: Weapon Crafting, Armour Crafting, Jewellery Crafting, Barder Crafting, Alchemy, and Cooking. Gathering is available from Level 1 (no tools required), and all six categories are available to the player upon reaching Hakain’s Crossing. Materials may be harvested from the world/monsters, though a few may also be purchased from the appropriate crafting merchant. Levelling up crafting requires mastering a certain number of items. To begin crafting, the player needs to stand at the appropriate crafting table, however, the crafting window itself may be accessed anywhere. Each item has its own skill level starting at one, and can be levelled up to a maximum of 5 (“Masteredâ€) through crafting. Each craft gains one experience point (triumphant crafting granting two). The amount of experience required to reach the next skill level depends on item and level. Once an appropriate number of items have been Mastered in Tier 1, the player may speak to crafting instructors in Hakain’s Crossing to proceed to Tier 2 (costs money). Levelling up unlocks better craftable items, which require rarer materials and more crafts to Master.
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