Squad

[MENTION=185]VirtualForce[/MENTION] Hey man, i had a Squad server hosted for a while but the interested died, but since the vehicles has now been implemented i have just updated the server again and started it for those interested.

Server Name: [ZA] ★ Squad ★ (CPT)
Our Server Status: https://squad-servers.com/server/529/

Should also see it under the Main Browser as i have a license for it i received from the Developers :)

Hey, thanks for that quick responce! Wonder if more ppl will play it, game looks really great, find myself gravitating more and more to realistic type shooters.
 
[MENTION=185]VirtualForce[/MENTION] Hey man, i had a Squad server hosted for a while but the interested died, but since the vehicles has now been implemented i have just updated the server again and started it for those interested.

Server Name: [ZA] ★ Squad ★ (CPT)
Our Server Status: https://squad-servers.com/server/529/

Should also see it under the Main Browser as i have a license for it i received from the Developers :)

What the servers are back!? Been a while since played but will be playing definitely it the weekend then.
Thanx man!
 
What the servers are back!? Been a while since played but will be playing definitely it the weekend then.
Thanx man!

Had the server on when Squad was available at first.. was popular for the first 2 weeks and then it died in player activity, so took the server down after 2 months, but just brought it back up as you guys are interested again, so lets see how it goes :)
 
So been seeing more and more players joining the server lately! But seems we no there yet.. and spoke with some other players and we thought it might be best to start with smaller maps until we have enough players and traffic for bigger maps.

So here is the maps that will be rotating on the server.

Fool's Road AAS v1 INF
Sumari AAS v1 INF
Logar Valley AAS v1 INF
Gorodok AAS v1 INF
Chora AAS v1 INF
OP First Light AAS v1 INF

So give it another try and let's see how it goes :)
 
I see there are a few South African servers popping up.
https://squad-servers.com/country/south-africa/

And I have run into allot of South Africans on international servers (our accent is kinda unique lol), but locally not so much.
Which is a crying shame imo as I think the game is fantastic and has allot of potential.
Luckily the ping doesn't effect you to much because the pace of the game is more slow and intense then say prefiring corners and 360 noscopes.
 
Awesome game with so much potential.
Just wish the Die Hard tactical gamers were more in South Africa.
Lots of us have this mentality of wanting something done quick and easy, and Squad is definitely not either of those.

Local server need to start having events and mission. Because otherwise the local players are all scattered and log in different times, only having 20 players on a server. Having an event on a certain day and time will encourage players to be on at the same time
 
Awesome game with so much potential.
Just wish the Die Hard tactical gamers were more in South Africa.
Lots of us have this mentality of wanting something done quick and easy, and Squad is definitely not either of those.

As far as I know there are some dedicated groups of Saffers that do the full milsim thing. Also, games like this and ARMA have a high learning curve and time-to-learn, something not much of as working family people have time for. I would love to get into these style of games, but without dedicated friends to communicate with (I don't fancy randoms) and play with and get accustomed to each others plat styles, I don't have time for these game types.
 
As far as I know there are some dedicated groups of Saffers that do the full milsim thing. Also, games like this and ARMA have a high learning curve and time-to-learn, something not much of as working family people have time for. I would love to get into these style of games, but without dedicated friends to communicate with (I don't fancy randoms) and play with and get accustomed to each others plat styles, I don't have time for these game types.

True, but the only way to get involved with regular players is to play. But yeah, I do understand time be a limiting factor
 
With the shafting ED and DICE gave us with BF1, this is a good time to start into this game.

I agree though, learning curve is steeper, but I think in the end, much more rewarding. I've played some ARMA 3 and succeeding in a mission is satisfying af.
 
With the shafting ED and DICE gave us with BF1, this is a good time to start into this game.

I agree though, learning curve is steeper, but I think in the end, much more rewarding. I've played some ARMA 3 and succeeding in a mission is satisfying af.

Luckily this game is not nearly as complex as Arma(A game I love as well!) or at least not yet. Anyone can pick it up and play it's only the squad leader that needs to know what he is doing. In my experience its the squad leader that makes a round amazing or boring as hell.
 
Allow me to copy and paste my post from Carb. I installed it, finally. Fooled around for a short bit on the firing range. Looks really good, one thing that caught my eye was, when a grenade explodes, you can see the grenade shrapnel kicking up dirt here and there.
Wasnt running too bad either, I'm on a i5 4570, 8Gb Mem and GTX 760. Medium settings, which looks fine. We had some thunder in our area so i didnt have too much time.
 
Hey, I've upgraded since my last post....

Anyway, I wanted to post a video or two, played some Squad this weekend, and it reminded me so much of ARMA. Obviously, both aiming for realism. The most intense effect is when you are being fired upon and dont get that red indicator you would normally get with other games, so its PANIC STATIONS...and then you die. But it helps not stumbling around like a BF or CoD player :D

I played around in the training map and thought this very interesting. Am I correct in saying that backblast is the HEAT shaped charge going off? In each of the two videos below, the first round is fragmentation and the last two HEAT (single stage, you get one with two stages, I believe to bypass reactive armour)


 
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Then there is the United States M72 LAW, had the same effect as the RPG.


Oh. Last thing, I am a sucker for detail and this is probably the first time I've seen grenade shrapnel, cant recall seeing it ARMA 3....must have a look. I noticed, I couldnt help but step backwards after lobbing the grenade, I full well know its a game and cant be harmed, but just that instinct...
 
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