Uncapped Wireless Internet provider?

MetalSoup

There's a GIF for that
Does anyone have any idea what this could be? This guy has been advertising his service on Facebook and I'm curious exactly what it is and how it would be for gaming.

https://www.facebook.com/diehattinghs

Is jy ook GATVOL vir jou ADSL diens wat nie werk nie en moeg vir die GROOT KORPORATIEWE GOGGAS se swak diens?

HIER IS DIE OPLOSSING:

Ons bied hoë kwaliteit UNCAPPED INTERNET wat vanaf torings uitgesaai word. (Geen kabeldiefstal of Telkom-kopsere meer nie.)

Jy ontvang dit met 'n klein skotteltjie wat ons by jou huis of besigheid intstalleer.

UNCAPPED INTERNET vanaf R499 per maand. (Geen ander verskuilde maandelikse kostes nie...)

2mbps UNCAPPED teen R499pm

6mbps UNCAPPED teen R899pm (****BESTE DEAL****)

8mbps UNCAPPED teen R1199pm

10mbps UNCAPPED teen R1499pm

(Geen throttle, "maximum usage thresholds", of "Fair Use Policy" nie. JY GEBRUIK SOVEEL JY WIL en ons sal jou nooit penaliseer, throttle of afsny nie!) Verskillende spoedopsies vir huise, besighede en korporatiewe kliënte is beskikbaar op aanvraag.

Aanvanklike aansluitingskoste is R2500 +BTW eenmalig.

Ons installeer 'n skotteltjie, ontvangstoestel en WIFI router by jou huis of besigheid.

Kanselleer jou DSTV en stream Netflix, Showmax ens.

NEE, HIERDIE IS NIE 'N TELKOM DIENS NIE.

BESTEL IS MAKLIK, U KREDIETREKORD WORD NIE NAGEGAAN NIE...

Om te bevestig of die diens by jou beskikbaar is of om te bestel, kontak my op Facebook Messenger of Whatsapp - 0834592155. Ons sal nagaan of diens by u beskikbaar is en ook aanskuitingsdokumente aanstuur.

Bevriend my gerus op www.facebook.com/diehattinghs

(Moet asb nie navrae hieronder post nie, maar kontak my eerder direk.
 
Looks like the same equipement they use to connect to the WUGS. Latency depends on where your nearest highsite is. It would probably be best to conact him and ask about it.
 
This sounds like they are running a normal WISP business. My brother in law has the same business centered in towns outside of the big metro's in Mpumalanga. So I may not have had the service myself, I can comment on it's usage as both my parents as well as obviously my brother in law has this at their home, and I've seen it in action.

Firstly, the speed is the real deal. They really do try and keep your speed up and down the same at that price. They also do have it completely open and unshaped as they advertise, though these businesses do have the right to shape and throttle you as they see fit, so just do some research in terms of that. When it comes to latency, on SA servers you will not have any issues what so ever, and their latency is dare I say better than Telkom. I've also seen it be better for international services as well.

As an example, my BIL and I would frequently play some games on Xbox Live, some Rocket League or some other sports game, and I sometimes get some stuttering and latency spikes that lags my game, yet on his side his connection is solid and going. This is me comparing my capped 10 meg account with his 8 meg uncapped account.

Also, I know [MENTION=289]Jan[/MENTION] has an account with one of the local WISPs, so he should also be able to comment on their quality and service and gaming ability.
 
This sounds like they are running a normal WISP business. My brother in law has the same business centered in towns outside of the big metro's in Mpumalanga. So I may not have had the service myself, I can comment on it's usage as both my parents as well as obviously my brother in law has this at their home, and I've seen it in action.

Firstly, the speed is the real deal. They really do try and keep your speed up and down the same at that price. They also do have it completely open and unshaped as they advertise, though these businesses do have the right to shape and throttle you as they see fit, so just do some research in terms of that. When it comes to latency, on SA servers you will not have any issues what so ever, and their latency is dare I say better than Telkom. I've also seen it be better for international services as well.

As an example, my BIL and I would frequently play some games on Xbox Live, some Rocket League or some other sports game, and I sometimes get some stuttering and latency spikes that lags my game, yet on his side his connection is solid and going. This is me comparing my capped 10 meg account with his 8 meg uncapped account.

Also, I know [MENTION=289]Jan[/MENTION] has an account with one of the local WISPs, so he should also be able to comment on their quality and service and gaming ability.

Thanks for the info! I assume this will be strongly affected by bad weather?
 
Thanks for the info! I assume this will be strongly affected by bad weather?

Yes, weather affects LoS which will degrade performance. The biggest issue with wireless is latency; But in theory you can achieve better throughput due to the bursty nature of wireless interwebs.
 
Sounds good actually. I need to get rid of Iburst and this looks like a better option. Just need to check with our body corp regarding the dish.
 
Thanks for the info! I assume this will be strongly affected by bad weather?

Surprisingly no. DSTV is much more susceptible to bad weather than the internet. I'm not saying that the weather has no effect at all, but not to the extent that your gaming sessions would be interrupted.
 
Surprisingly no. DSTV is much more susceptible to bad weather than the internet. I'm not saying that the weather has no effect at all, but not to the extent that your gaming sessions would be interrupted.

Wind in itself doesn't effect the RF signal but it does put an external force (wind loading) on the antenna system that can cause it to move or come out of alignment.

All wireless signals that travel from one antenna system to another experiences some form of "Path Loss". Properly designed systems use the correct antennas, frequencies, and transmit power ("Tx") to overcome the Path Loss to get the desired Receive Signal Level ("RSL" measured in dBm). Radios are designed to operate with a certain level of "Fade Margin" that allows the system to operate at a predictable reliability (for most systems 20 to 25dB of Fade Margin is recommended). This means if a system has an RSL of -50dBm and it has a receiver threshold of -72dBm, you'll have 22dB of Fade Margin or the amount of dB signal strength a system can loose before you will experience errors or loss of connectivity. Moisture such as fog, rain, and snow (depending on its water content) adds attenuation to the signal's path. Heavier the raindrops and the higher velocity of rainfall the higher the attenuation. Typical rainfall produces roughly 5.5dB. Again it depends on the amount of rain coming down and the frequency being used.

Also, the amount of attenuation rain can cause depends on the frequency being used. The lower the frequency the less attenuation. The high the frequency the higher the attenuation. To design a outdoor wireless bridge system correctly rain modeling is used (along with other Path Loss factors) for calculating the RSL needed to provide adequate Fade Margin necessary for any given system.
 
I use a similar service in Paarl from a company called Paarl Online. The dish at your house points to a tower on the mountain which points to their office from where they have a big pipe with MTN. Very good reliable consist service. They also serve many wine farms in the area. Cost about same as advertised here


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Wind in itself doesn't effect the RF signal but it does put an external force (wind loading) on the antenna system that can cause it to move or come out of alignment.

All wireless signals that travel from one antenna system to another experiences some form of "Path Loss". Properly designed systems use the correct antennas, frequencies, and transmit power ("Tx") to overcome the Path Loss to get the desired Receive Signal Level ("RSL" measured in dBm). Radios are designed to operate with a certain level of "Fade Margin" that allows the system to operate at a predictable reliability (for most systems 20 to 25dB of Fade Margin is recommended). This means if a system has an RSL of -50dBm and it has a receiver threshold of -72dBm, you'll have 22dB of Fade Margin or the amount of dB signal strength a system can loose before you will experience errors or loss of connectivity. Moisture such as fog, rain, and snow (depending on its water content) adds attenuation to the signal's path. Heavier the raindrops and the higher velocity of rainfall the higher the attenuation. Typical rainfall produces roughly 5.5dB. Again it depends on the amount of rain coming down and the frequency being used.

Also, the amount of attenuation rain can cause depends on the frequency being used. The lower the frequency the less attenuation. The high the frequency the higher the attenuation. To design a outdoor wireless bridge system correctly rain modeling is used (along with other Path Loss factors) for calculating the RSL needed to provide adequate Fade Margin necessary for any given system.

TIL

The only reason why I said what I said was that I've seen the service in action during a thunder storm and was surprised at how it was still going strong. It didn't interrupt our gaming session or cause excessive lagging which surprised me. But you are indeed much more knowledgeable on the subject than I, so there must've been loss that I just didn't notice at the time. Your comment makes perfect sense and I'll have to find out more from my BIL in terms of this.
 
I use a WISP in Polokwane since I've basically got no other options. Luckily their service is top class. It's unshaped, uncapped and no throttles. Also my ping is the lowest it's ever been. If I do encounter any connection problems while gaming, which is rare, they sort it out within minutes.

Best to do some research first to make sure they are decent. Some WISP's have heavy restrictions on their firewalls so you can't connect to online games.
 
TIL

The only reason why I said what I said was that I've seen the service in action during a thunder storm and was surprised at how it was still going strong. It didn't interrupt our gaming session or cause excessive lagging which surprised me. But you are indeed much more knowledgeable on the subject than I, so there must've been loss that I just didn't notice at the time. Your comment makes perfect sense and I'll have to find out more from my BIL in terms of this.

I have plenty of wireless links as redundant connections for remote sites. I generally don't see outright disconnections and overall the throughput is acceptable. On a technical level during heavy rainfall and windy conditions I generally expect latency to increase slightly ( ~10ms) as the frequency might be adjusted while (and this is a wireless thing) re-transmits increase for TCP while overall packet loss is still <5% PL which is not really noticeable.
 
Thanks for the tag in, [MENTION=9789]DieGrootHammer[/MENTION].

I can't go into the same kind of detail as [MENTION=6600]PsychoFish[/MENTION], but I can give my personal experience from being a long-term customer of a relatively small local WISP.

Because of reasons, I use two different broadband connections at home: 10Mbps ADSL and a wireless link provided by a Centurion-based WISP called Level-7. Level-7 have built a custom package for me that gives me 6Mbps download and 3Mbps upload speeds peak. Uncapped.

I used my Level-7 connection to stream over during the last MyGame challenge, and for the most part it worked like a charm. Keep in mind that Borderlands 2 doesn't run through overseas servers (AFAIK). When you create a game, you also host it.

I hosted games, and connected to games hosted by others on ADSL and FTTH without issues.

Even during big storms I did not notice a degradation in latency, though as [MENTION=6600]PsychoFish[/MENTION] points out, there probably was a ~10 millisecond impact.

That said, it is not always rosy. One evening my connection was so bad I could not play on it, let alone stream. Another night it was bad enough that I could not stream.

These are temporary issues that either "fix themselves" (i.e. there was a general capacity or interference problem that evening that was later resolved), or are easily fixed by a tech remotely in the morning.

Tech support is an e-mail away, but where I used to get support from the founders after hours, they have now employed someone who works more normal office hours. While I completely understand that when you reach a certain size you need to start employing people, I do miss that direct interaction with the people who built the company and network.

Not to take away from the new tech who has been helping me - he has been doing great work.

Right, so that was my recent Borderlands 2 experience.

The other game I play a bit of is Diablo 3. Latency to Blizzard's servers is usually below 200ms. Sounds great, but what the ping readout in Blizzard's games doesn't show is how bursty the connection is.

Short lag spikes are frequent and makes it all but impossible to play certain builds.

It is difficult to tell when the lag spikes are Level-7's fault, and when they are Blizzard's fault. It has happened that friends of mine on Webafrica ADSL connections have had lag spikes around the same time, but it has also happened that I've had lag spikes when everyone else is running perfectly.

Switching to ADSL on such evenings also resolves my lag spike woes.

To Level-7's credit, they have spent a lot of time to try and reduce the bursty-ness of my connection after I reported it, and some nights it works great for Diablo. At least half the time it doesn't, though.

That's a brief personal anecdote of my experience with an amazing little local WISP. Your mileage may vary.

*EDIT: Forgot to mention in my case, they started throttling peer-to-peer protocols down to unusable speeds during the day, regardless of my usage. After midnight they run fine.

While these guys [MENTION=17]MetalSoup[/MENTION] posted about might be completely uncapped and unthrottled in the beginning, all it takes are a few chancers to ruin the experience for everyone.

Some fair use policy, shaping, and throttling are inevitable on uncapped services when they become popular enough.
 
I'm also with a WISP. BitCo, who isn't currently taking on any new private clients. It's more expensive than ADSL but I don't have to deal with Telkom and that's pretty amazing. Actually I'm very happy with my internet. I can play online without any problems.

My wife was watching ShowMax while I was playing Borderlands 2 with these other peoples and everything went smoothly.
 
I was interested in a WISP service down in Cape Town a few years ago. I should actually follow up and see what they have to offer. I'm currently looking for a wireless solution at my home. Unfortunately no LTE signal in my area yet.
 
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