Modern Warfare 2 - Multiplayer

I dunno why, but the game is rapidly becoming rather boring :/ . I just can't place it, but it's as if the game already lost it's magic, not even mentioning the IWnet issues doing its rounds and actually getting alot worse, I'm finding myself more and more on the COD4 Promod servers lately than in MW2.

I was about to post something similar. I feel the same way 100% and its as you say, you cant put your finger on it but something just ain't right. They might have tried to do too much with the game instead of just keeping the core gameplay the same and adding a couple of features. I personally think that they should have kept the maps bigger and the player limit to 24 as with all the other COD's.
 
I think its due to the imbalances in the game. Kill streaks, hugely over powered weapons. It makes the game less fun. Sure there are some cool aspects also but had they just balanced the game better and chucked this iwnet fail thing out the window we would be playing this for years and years to come.
 
For me, the number one killer is the lack of real competitive play. A month after MW1 came out, people were already playing a large number of clannies, along with several mods being developed for the competitive arena. Obviously thats not happening here...

Also, as to the unbalanced weapons - absolutely. ACR anyone?
 
my major points on why it's not as fun for me are as follows. IWNet issues notwithstanding.

shorter rounds, less players and long wait between matches.

say what you want. but these 3 things made the game alot less fun FOR ME than it could have otherwise been
 
Incidentally, if the game is struggling to keep the "hardcore" gamers interested, how long could it possibly keep the casual gamers interested?
*edit*

To clarify, once you reach whatever the top level is, and you have all the gun perks, and all the skins, what is left of the game? Even if you're a crap player, it probably won't take you more than 3 months to get to that point.
 
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because some of them will flock back once the DLC (done later content) get's released...
 
well look in that interview (the fail one) with Zampela and Bowling, they did say that they would be working with MLG on getting a competition mod out, so will see how that pans out

Probably my 2011
 
most of us can agree the game has loads of potential, but it's just sitting there in a dormant state. completely unused
 
well look in that interview (the fail one) with Zampela and Bowling, they did say that they would be working with MLG on getting a competition mod out, so will see how that pans out

Probably my 2011

Even if we do get a Competition mod, I don't think players will be happy with the occasional lag. How can we have competitive game when everybody is blaming they deaths on lag....
 
what is the promod about?

Promod is only the S&D gametype, in the mode we play it in clan games.

Certain weapons are disabled, some weapons changes, movement changes, graphical changes, you don't have perks, you don't have weapon attachments, no killstreaks, HUD changes like no crosshair etc.
 
ah its like hardcore mode?

Erm, not really, but in a way yes.

You still have the minimap, you still have HUD, but its redesigned, with no crosshair.

Weapon damages are redone, so some are even more potent, while others have reduced damage / recoil.

Alot of weapons taken out, as well as stuff like claymores and C4.

Movement is changed, you run a tiny bit faster, go prone and stand up a bit quicker, not by Huge amounts, but if you open the cfg files you can see the changes are there.

It's basically a stripped down cod, with class and weapon restrictions, can only have 2-3 smgs per team, and one sniper (Igame configured their's to have 2)
 
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