Terak
New member
/sues Duncan
Im surprised we bigger than middle east and aus.
yeah well this is the whole of africa here, I'm sure 3.6% of "African" internet users are those Nigerian scamming bastards
/sues Duncan
Im surprised we bigger than middle east and aus.
yeah well this is the whole of africa here, I'm sure 3.6% of "African" internet users are those Nigerian scamming bastards![]()
I'm by no means saying that Activision are looking out for their consumer's best interests. They are in it to make money just like every other developer/publisher. If I were in charge of Activision, there are many things I would do differently. What I do find unfair is the way they've been singled out as being the only publisher out there trying to milk their customers. EA have been doing it for years and years now. Just look at the FIFA franchise, how many times did they release the next title with only minor cosmetic changes? The point is, I stopped playing FIFA for good and moved onto a product that I felt was better value. Now it seems that a lot of disgruntled Activision customers are moving over to EA and Bad Company 2 (great news for BF fans as there will be loads more online players) but I just wonder how long it will be before EA does the same thing?
A good example is Bad Company 2, which is now available for as little as R308, has dedicated servers, is epic, and incidentally, will be getting a new map pack on the same day as MW2, FOR FREE.
PC gamers didn't pay for Cod4 DLC. We shouldn't have to pay for this.
Why are you special? Why do PC gamers believe that developers own them free stuff? If you don't want to pay for it, then don't. It's called choice!
i wasted money on this game, played about an hour of multiplayer and didnt like it much, WAY too noob unfriendly - spawn insta die for an hour with only 1 kill = uninstall .... could have bought another 500Gb hard drive instead...*sigh
Marketing, marketing, marketing. If IW wasn't bringing out a DLC pack, you can bet your arse BC2's wouldn't be free. This has nothing to do with altruistic magnanimity, and everything to do marketing savvy and making themselves look better.
I'd say its called competition. They are capitalizing on an opportunity to better their position with the gamers, first by touting the dedicated servers, now with the free map packs.
Marketing, marketing, marketing. If IW wasn't bringing out a DLC pack, you can bet your arse BC2's wouldn't be free. This has nothing to do with altruistic magnanimity, and everything to do marketing savvy and making themselves look better.
I would prefer to give them the benefit of the doubt here. Otherwise, where do we draw the line? Everytime a developer does something that is fair and benefits gamers, do we look for an ulterior motive?
If we're talking a business approach to this.... here goes:
Frazier also noted that "Call of Duty: Modern Warfare 2 has become the third-best-selling game of all-time, now at just under 10 million units life-to-date."
(these figures are for Xbox and PS3 only)
Looking at that figure all the complaints and threatened boycotts didn't really make a huge difference to the sales of MW2, it might even have helped them sell more through all the free publicity they got.
As for simple customer relationship management, mention has been made about customer retention as opposed to customer acquisition. In some cases it will actually be more cost effective to acquire new customers than it will be to service existing customers. Simply having customers does not mean much in business terms. Customers can be categorised into various groups and the two I would like to mention are GOOD and BAD. A good customer is one that makes a profit for the company and obviously a bad customer is one that actually costs the company money. In the case of MW2, I would venture so far as to say that console gamers are Activision's good customers and PC gamers the bad ones. This is mainly due to the fact the the majority of complaints (if not all of them) were from PC gamers.
No matter what emotional issues anyone raises about MW2, the fact are clear in that the game has been hugely successful. As a businessman, if I were given the choice between having a hugely successful product that makes me tons of money or having the admiration of a fairly small group of consumers.... I wouldn't need two seconds to decide which option I'd take.
Valuefor money thats all we want....and this isnt itHow the hell are they doing that? Did anyone force you to buy the game? Did they EVER promise free DLC? I really don't understand this kind of argument. If you're a DSTV subscriber, do you have a hissy fit everytime they increase the subscription fee? It's your choice to use a product or not. Why should gamers receive better treatment than any other consumer group?