I played it again and I have one complaint (Forgive me for sounding negative) But I am not a fan of the enemies. But this is a demo and I am sure it will be better in the full game.
With the help of Splat and the hard labour of Obi-Wan, we have now got our first UDK version out. The great thing is that it's now a standalone game and it doesn't require UT3 anymore. Get it here: Bounty Arms UDK Version
This demo is basically the same as the UT3 mod version, but the UDK has a more updated version of the UE3 engine. So it has real time AO, dynamic lighting on enemies etc.
We've also added a few things, like working turrets, special ability bar, damage material indicator on the player and other small various little addons and tweaks.
I hope you enjoy the UDK demo, and please look forward to future versions. To keep up to date with future versions please visit our blog here: Bounty-arms.blogspot.com
Updated UDK Demo V0.11 + High Poly Character Renders
Hi Everyone,
I'm just posting to let you know that there is an updated 0.11 version of the UDK demo. It is basically the same as the previous demo, but it has weapon tweaks, menu additions, new music by Sean Beeson, and various general tweaks. The most noticeable addition is Lightmass which has a huge graphical impact on the level.
@ tpex, Thanks for the compliment! We are looking more towards an automatic aiming system. We might look at introducing more of a visual indicator in the future. In the older version "F" is used to feign death from UT3. We've removed it in the latest demo V0.11. You can grab it in the above post.
@ iOverflow, Thank you for your feedback. We are still working on the targeting system as well as the enemies in general. Yes this will eventually have 4 player Co-op on the same screen.