Four reasons (per device) why motion control is awesome

Jan

Grand Poobah
Motion Control is Awesome

The big hype at this year’s E3 is, of course, motion controlling. Nintendo has been doing it for years, but the new players in the game, Sony and Microsoft, will soon be joining in. As for PC gamers... well once again they are left out in the cold.

So, you might be sneering at this invasion of the so called “casual” method of playing games into the so called “hardcore” market, but I’m here to tell you that this is a good thing. Motion controlled products are awesome!
 
I cannot wait for the kinect to release!
Mounted TV on wall in preparation. Might need to buy a few more screens to fill the wall though *drools*

I am a avid PC lover and always been stuck on mouse/kb controls, but this is something you dream of since before you even realized it.
 
ony is claiming 1:1 and as single frame delay – the same as the Dualshock 3. I am highly sceptical of both claims, and want to be proven wrong.
Maybe Nic, who’s been in Los Angeles for E3, can give us his hands-on impressions?

Or, go to sandton city and try out the move for yourself at the sony expo.
 
Kinect is the future. There's talk of similar features of Kinect being integrated into TV's and other home entertainment devices.
 
I heard from someone else last night that apparently the XBOX Kinect doesn't work too well when you're sitting in front of the television. It needs you to be standing upright at all times. This kinda sucks because the idea of gaming, for me at least, is to sit in my favorite chair and relax while playing my games. Even the PS3 Move won't have an issue whether or not you're standing.

This also means that with the XBOX Kinect, disabled gamers in wheelchairs will have little to none of the experience. That's a bad move from Microsoft, and very good "MOVE" from Sony :)
 
PC gamers aren't left out in the cold. we don't want motion control. The only reason that it hasn't come out for PC at any time is because there simply isn't a market for PC gamers to have this technology.

This type of gaming fits in with the faddish (I say it's a word okay) and casual nature of the less serious console gamers.

And the PC has "hardcore" gamers only?
 
If this is the future of gaming... I'm worried. Really though, nothing beats parking on a couch with a proper controller. I don't want to have to stand around and wave my body everywhere after 8 hours at work. Ironically, I just don't think this type of gaming is very immersive.
 
I have to disagree.

I think the reason why PC gamers are not being catered for (yet) is because:

1. Our systems vary too much. It's difficult to implement a motion controller on a platform that has so many variables. That increases production costs and thus the end-consumer price. So it simply won't sell that well.

2. PC monitors are generally small. Unless you're using a television hooked up to your PC you're not going to get a great experience from motion controlled games. But if you connect your PC to a television - aren't you then turning your PC into a console?

Sometimes things get launched on console platforms because it appeals to a much larger audience. PC gamers are being left behind, and there are MANY good reasons for this.

If you can't beat'em, join'em. As a gamer you CANNOT allow yourself to be chained to a single platform like the PC...you'll simply end up losing out on too much.

And just so you know, motion control is NOT a fad...you're going to eat those words in a few months.
 
As a gamer you CANNOT allow yourself to be chained to a single platform like the PC...you'll simply end up losing out on too much.

That's for sure, sometimes I wish I had an Xbox 360 in addition to my PS3 as there are some pretty cool Xbox exclusives I would love to play.
 
personally, I can't wait for the PS Move to be released, I love interactive games, at the moment we are playing Buzz!... :D
 
^^ motion control is the future. It has to be. Nintendo figured that out already and everyone else scrambled to catch up - of course they didn't get it perfectly implemented from day one which they really should have done, but at least they weren't stuck trying to recycle 10-year old controllers with HD multi-core processing power. Funnily enough it takes Nintendo's competitors imitating their innovations four years down the line to make the 'real gamers' sit up and take it seriously but whatever, we'll take what we can get. But Nintendo gets short-changed by the gaming community.

Now the real question is, does the future of gaming involve a controller-directed motion controlled experience, or is controller-less the way forwards? I'd have a hard time answering this. Like powderbucket I'd actually rather not have to stand up and jump around like an idiot thankyouverymuchsir. And I like having some kind of tangible object to connect me to the world I'm inhabiting. I dunno, I'm somewhat ambivalent here.
 
Fixed.

I don't see how jumping around will ever phase out controllers.

Wow I love how you actually read everything I posted.

I'd actually rather not have to stand up and jump around like an idiot thankyouverymuchsir. And I like having some kind of tangible object to connect me to the world I'm inhabiting. I dunno, I'm somewhat ambivalent here.

Have you ever played Metroid Prime 3 on the Wii? That's an example of how well implemented motion control can enhance a traditional hardcore gaming genre without necessitating embarrassing contortions ;). With a bit of tweaking it could have been even more immersive than mouse/keyboard combo, which let's face it is a bit of a lucky hack.
 
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