XBox (Kinect) vs PS3 (GT5): What to choose?

Rusty79

New member
So I was in Musica the other day and they had a PS3 Move demonstration going, I played a little table tennis and archery as part of some sports title - i forget the name. Anyway, the table tennis was fun, the delayed response was somewhat offputting, I expected better response times.

For some time now I have been focused on PC gaming, but with the release of GT5 i'm looking to get back in touch with my gaming roots, as with many other devoted PS fans having grown up on PS1 and 2, I would like to follow suite with getting a PS3, but im told that I should wait if I wanted to decide based on the technologies being released which would allow interaction and control via those LED/6DoF devices (which I'm familiar with through FreeTrack) I should possibly reconsider.

Now, i haven't followed events etc in the console arena, but I do know that Metal Gear Solid and Gran Turismo are awesome and are worthy enough on their own merit to make me follow through with purchasing a PS3 BUT, I was told by the chap at musica that the xbox kinect is truly awesome and that if my decision was based on that, it would cause me to reconsider, any views on the matter? please share.

So whats the verdict at present with Kinect, is it alot of marketing hype, or will this revolutionise the gaming world?

PS, Yes, purchasing both would be better, but its one or the other.
 
Some things to consider :
1) Kinect has a pretty big selection of launch titles compared to the move.
2) GT5 if I'm not mistaken still has no solid release date, kinect WILL launch next month.
3) Kinect demonstrations so far show substantial lag.
4) Gran Turismo is the benchmark for all racing games, GT5 will be no exception (my personal opinion)
5) Kinect is R2000 while the move is about R600
6) Metal gear solid is no longer a PS exclusive, but there are many other exclusives worth considering ie uncharted, LBP etc.

Check out the xbox360 vs PS3 thread for detailed info on the consoles themselves.
 
Some things to consider :
1) Kinect has a pretty big selection of launch titles compared to the move.

It should however be noted that Kinect's launch list is the following :
Adrenalin Misfits / Crossboard 7
Dance Central
Dance Masters / Dance Evolution
Deca Sports Freedom / Sports Island Freedom
Game Party in Motion
Get Fit With Mel B
Kinect Adventures
Kinect Joy Ride
Kinect Sports
Kinectimals
MotionSports
Sonic Free Riders
The Biggest Loser: Ultimate Workout
Your Shape: Fitness Evolved
Zumba Fitness

So yeah 2 Dance Games, 3 Fitness games and a bunch of other crap which a 9 year old would not be caught dead playing.

Gooooo Microsoft. The N64 launched with only 2 games(SM64 and Pilotwings) back in the day and it was about a gazillion times better in terms of content (and gameplay).

But hey, clearly quantity > quality.
 
I was told by the chap at musica that the xbox kinect is truly awesome

And how do they know this?

is it alot of marketing hype

This is how they know.

Also, I bought Move, it is incredibly accurate, far ahead of the Wii (I have tested it with Heavy Rain and Planet Minigolf)

The only problem I had is my camera is on top of my screen, so when sitting down it flashes that sign on screen to tell me its getting out of range. It was simple to solve, I just put the camera below the screen.
 
It should however be noted that Kinect's launch list is the following :


So yeah 2 Dance Games, 3 Fitness games and a bunch of other crap which a 9 year old would not be caught dead playing.

Gooooo Microsoft. The N64 launched with only 2 games(SM64 and Pilotwings) back in the day and it was about a gazillion times better in terms of content (and gameplay).

But hey, clearly quantity > quality.

Those 3 fitness games looks pretty cool actually and as for the other stuff... that shit sells.

The N64 was a fully fledged console not a add on....

What tickles me is why everybody seems so keen to knock kinetic. Yes the launch titles are going to be gimicky but somewhere along the lines a dev will make something worth while for it. My wife saw the yoga part of the My Fitness thing as basically told me we are getting the Kinetic. Also I think there is a huge market for educational game for young children 3-6 or so and instead of having to have a wii and an xbox dad can now play on the xbox and have kinetic for the wife/kids. Yes it costs about as much as a new console but look at the tech they put in there, that stuff isn't cheap.

I am looking forward to see what some of the more daring devs (Lionshead) do with the Kinetic. Also with that game making tool for the xbox 360 it might not be that long before we start seeing indie games for the Kinetic....
 
The N64 was a fully fledged console not a add on....

Well according to MS Kinect is not an addon
Microsoft reckons the release of Xbox 360 motion-sensor Kinect will be the "biggest platform launch ever".

...

"We have 15 launch games - few consoles have shipped with 15 launch games. They're really high quality. And there are some things we can take advantage of - the fact the 360 is a platform people know, so the technology involved in putting a game on the platform, connecting to Live - those are things that developers have become adept at.

http://www.eurogamer.net/articles/2010-09-17-kinect-biggest-platform-launch-ever


What tickles me is why everybody seems so keen to knock kinetic. Yes the launch titles are going to be gimicky but somewhere along the lines a dev will make something worth while for it. My wife saw the yoga part of the My Fitness thing as basically told me we are getting the Kinetic. Also I think there is a huge market for educational game for young children 3-6 or so and instead of having to have a wii and an xbox dad can now play on the xbox and have kinetic for the wife/kids. Yes it costs about as much as a new console but look at the tech they put in there, that stuff isn't cheap.

I'm not knocking the tech as it stands, just the current application of it and the obvious lack of integration we'll have when it comes down to actually playing the games we like.

That and MS' obvious "fuck the core gamer"~stance which they seem to have taken recently.

I am looking forward to see what some of the more daring devs (Lionshead) do with the Kinetic. Also with that game making tool for the xbox 360 it might not be that long before we start seeing indie games for the Kinetic....

Lionhead? Daring? Dude, this is the company that's been re-packaging Populous as something else and re-selling it to you for the last couple of years.

I'd be very keen on seeing some indie games built around the capabilities of kinect. I do appreciate indie titles, but unfortunately they will never satisfy my gaming needs as much as Gears and Halo does.
 
Erm, the Move is not laggy. I've tested it with several games and it grafts like a champ.
 
Well according to MS Kinect is not an addon

That and MS' obvious "fuck the core gamer"~stance which they seem to have taken recently.

Lionhead? Daring? Dude, this is the company that's been re-packaging Populous as something else and re-selling it to you for the last couple of years.

I'd be very keen on seeing some indie games built around the capabilities of kinect. I do appreciate indie titles, but unfortunately they will never satisfy my gaming needs as much as Gears and Halo does.

Of course MS isn't going to call it an Add on, it costs about as much as a freaking X360 arcade :wtf:

See i must be stupid or somethign but I dont understand this "fuck the core gamer"~stance alot of "gamers" are talking about. They aren't forcing you to buy kinetic, unless there is some new mandatory kinetic update I missed. EpicGames are still going to make regular old mindless shooter, 343 will push out a new halo like clockwork, COD will still be there so where does this "fuck the core gamer"~stance come in?

If you, or anyone, can put it into layman for me I would really appreciate it.

Lionhead may be doing what you say but old Peter M being the dreamer that he is will, and i have very little doubt about this, focus heavily on Kinetic for Fable 4 or what ever other title he has penned down somewhere.
 
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See i must be stupid or somethign but I dont understand this "fuck the core gamer"~stance alot of "gamers" are talking about. They aren't forcing you to buy kinetic, unless there is some new mandatory kinetic update I missed. EpicGames are still going to make regular old mindless shooter, 343 will push out a new halo like clockwork, COD will still be there so where does this "fuck the core gamer"~stance come in?

When the focus of a company shifts from catering to your initial target market(the customers forking out cash each month for a new title and those paying to play on "your" Peer 2 Peer based multiplayer service) to some completely new market and it becomes ALL that you end up focusing on, then you're essentially doing what Nintendo did with the Wii.

The amount of cash that they are investing in Kinect and it's marketing to "win" over the casual crowd is fine, however when that becomes your main focus then you start alienating your original audience.

At the end of the day, Kinect/MS talking crap/Casualfaggotry/etc is not going to stop me from picking up the next Gears or the next Halo. That's a fact.

However if Gears and Halo is the only thing that's keeping the consumer on console, then it shouldn't be surprised that the consumer also shifts his/her focus towards another brand.

MS are very comfortable in their position at this point, so I'm pretty sure from their point of view they don't really have to "worry" about pissing off the core gamers as they'd continue to buy games for the platform every month regardless.

However, with the market being greatly defined by multi-platform titles, they need to be aware that nothing is stopping a user from simply not buying anything but exclusives on the platform.

I just wish that MS would take note of what other industry leaders are doing and actually spend some resources securing development studios to develop some new exclusive IPs.

Just my 2c.
 
When the focus of a company shifts from catering to your initial target market(the customers forking out cash each month for a new title and those paying to play on "your" Peer 2 Peer based multiplayer service) to some completely new market and it becomes ALL that you end up focusing on, then you're essentially doing what Nintendo did with the Wii.

:confused: But MS doesn't release the games I play. Except maybe for Halo... All the other titles are developed by independed companies mostly even published by other companies... How is MS catering to the ever growing casual market affecting me playing Assassin's Creed, Brink, Deus Ex, Rage, NSF or any other title?

I am still not seeing how it affects me as a player.
 
:confused: But MS doesn't release the games I play. Except maybe for Halo... All the other titles are developed by independed companies mostly even published by other companies... How is MS catering to the ever growing casual market affecting me playing Assassin's Creed, Brink, Deus Ex, Rage, NSF or any other title?

I am still not seeing how it affects me as a player.

It's (potentially) affecting you due to the fact that they aren't focusing on actually retaining any focus on first party core game development.

What's stopping you from playing "Assassin's Creed, Brink, Deus Ex, Rage, NSF or any other title" on the PS3? Apart from personal preference of course? There's nothing defining the 360 at this point apart from Gears/Halo and now Kinect.

Perhaps my whole rant is more a reflection on the status of the industry at this point than me "mouthing off at MS". However, where other platforms have quite a number of exclusives lined up for the core gamer, MS appear to be focusing on the stroke-my-pony-consumer.
 
It's (potentially) affecting you due to the fact that they aren't focusing on actually retaining any focus on first party core game development.

What's stopping you from playing "Assassin's Creed, Brink, Deus Ex, Rage, NSF or any other title" on the PS3? Apart from personal preference of course? There's nothing defining the 360 at this point apart from Gears/Halo and now Kinect.

Perhaps my whole rant is more a reflection on the status of the industry at this point than me "mouthing off at MS". However, where other platforms have quite a number of exclusives lined up for the core gamer, MS appear to be focusing on the stroke-my-pony-consumer.

Sweet blue fanny all. Gaming on a specific platform, for me anyways, has always been about the players personal preference. Some choose PC, some choose Xbox, some choose PS3, some choose the Wii:wtf: and some choose Xbox and PS3...

The exclusive market has shrunken on both he PS3 and Xbox. Xbox has Halo, PS3 has Killzone. Xbox has Forza, PS3 has GT (if/when it is ever released). Yeah you have Uncharted, God of War, Gears of War, Fable but thats really about its. Yeah there are the odd title here but generally speaking its about even. Even price wise they are even, add in the new Xbox Slim and they are about DEAD even. So its the players choice.

As for the "stroke-my-pony-consumer" Nintendo proved that there is a very lucrative market out there ripe for the milking. So it would be idiotic bussiness sense, on Sony & MS's part, to not try and get a slice of that pie.
 
I think i'll get both. (lol, jk)

Okay, so according to feedback on the responsiveness on the unit, i'm wrong. Fair enough, I only tested it for 5 - 10 minutes.
GT is the apple of my racing eye, its the only racing game I enjoy single player, pc was a let down in that regard, at least the lack of players in the local community, so I wont have that same problem with GT, and this time around, PSN might be a bonus, I dont know too much about that and how it impacts the gaming locally, but its irrelevant for me at this stage.

Thanks Chaps
 
I think i'll get both. (lol, jk)

Okay, so according to feedback on the responsiveness on the unit, i'm wrong. Fair enough, I only tested it for 5 - 10 minutes.
GT is the apple of my racing eye, its the only racing game I enjoy single player, pc was a let down in that regard, at least the lack of players in the local community, so I wont have that same problem with GT, and this time around, PSN might be a bonus, I dont know too much about that and how it impacts the gaming locally, but its irrelevant for me at this stage.

Thanks Chaps

With the prices what they are, that is an actual option. I have both and have never looked back.
 
I think i'll get both. (lol, jk)

Okay, so according to feedback on the responsiveness on the unit, i'm wrong. Fair enough, I only tested it for 5 - 10 minutes.
GT is the apple of my racing eye, its the only racing game I enjoy single player, pc was a let down in that regard, at least the lack of players in the local community, so I wont have that same problem with GT, and this time around, PSN might be a bonus, I dont know too much about that and how it impacts the gaming locally, but its irrelevant for me at this stage.

Thanks Chaps

Have you ever played Forza 3?

I mean, I personally dont think there is a massive difference between Forza and GT anymore. They both have user customizable cars and tracks. I'm sure GT will have more cars and probably better graphics, but I dont think its gameplay will be so distinguishingly different as to make Forza obsolete.

I enjoyed GT1 and GT2, bought an XBox and really enjoyed Forza 2 and 3. 3 is quite an improvement over 2.

I wouldnt buy an Xbox for Kinect just yet though, list of games doesnt grab me at all and I've heard it has much worse lag than the move. if you want motion gaming, buy a PS3 and a Move.
 
Forza 3 felt very one dimensional for me, you always seem to have more than enough credits to upgrade all your cars, and racing is as simple as selecting a car, upgrading just below the point to where it moves up a class and then go out and win every race coz you have the best car in your class.

I remember GT being much more of a challenge, races were tough especially in the beginning of your career and credits were hard to come by. Where GT really shines is the freedom, you're not always limited to the class of car you have, class b could race against class c for example and vice versa. You would often enter a race where winning is impossible, but knowing that the credit reward is a lot bigger.
 
I didnt play any of the more recent GT games, but what I didnt like about GT1 and GT2 was that the super cars (ie non production vehicles) had a distinct advantage over any production cars. No matter what you did to them, production cars just werent as good.

The problem with that was that you only tended to use cars that you had bought and upgraded yourself until you got super cars, and raced in super car races, after which there was no point in using them anymore. It shortened the game significantly for me.

Forza, through its classes, mandates that production cars are useful for longer and in more races. Yes, you can upgrade them to the limit of their class, I do that too, however its less of an exploit than allowing you to race a Ford GT40 in the Sunday Cup races.

I also like the way that practically any car is upgradeable and in a large variety of ways, allowing production cars to move up to the one of the racing classes. Like you can swap the drive train on a Nissan Skyline to make it rear wheel drive, or upgrade the Golf Mk1 (looks like a Citi) to be a 4 wheel drive, V6 turbo charged monster.
 
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