Batman Arkham City Graphics Settings

ViperGTI

New member
I've just installed Batman and the graphics performance is... well, not too hot.
Can anyone recommend which settings will give me the best balance between quality and performance? I have 2 MSI Geforce N560GTX Twin Frozr II graphics cards in SLI.

Below is the settings for the game.
For all other games I always just set it to the highest quality and enable all features. This is a first time for this pc. I've already reduced Anti Aliasing, DirectX 11 Tessellation (whatever that is) and Detail Level as below.

qslbtt.png

Hardware Accelerated PhysX is set to Normal.

Also, I'm not sure if I should leave my graphics settings in SLI or should I dedicate one of them to PhysX. I really don't know much about this stuff, so any recommendations would be welcome. Below is my SLI settings.
20afb6e.png
 
Tried it but the game is too slow. This is the first game where I actually had to turn the graphics settings down.
Even with the settings reduced, the game is still too slow. It is not unplayable, but irritating.
Which is why I'm thinking maybe I should dedicate one card to PhysX instead of running in SLI, but I don't really know if that would be better or worse.
 
Ok, never mind. It seems there is a bug with the DirectX 11 version of the game (patch currently in development). Switched to DirectX 9 now and changed all settings back to maximum and runs flawlessly now.

Just thought I'd mention it for anyone having the same issue or not updated with the latest news (like me apparently)
 
Great tip, update your original post with a fix and hope a MOD stickies this :p.

Game is super awesome :D

Tried it but the game is too slow. This is the first game where I actually had to turn the graphics settings down.
Even with the settings reduced, the game is still too slow. It is not unplayable, but irritating.
Which is why I'm thinking maybe I should dedicate one card to PhysX instead of running in SLI, but I don't really know if that would be better or worse.
 
Ok, never mind. It seems there is a bug with the DirectX 11 version of the game (patch currently in development). Switched to DirectX 9 now and changed all settings back to maximum and runs flawlessly now.

Just thought I'd mention it for anyone having the same issue or not updated with the latest news (like me apparently)
thanks for the heads up , on my way to fetch my copy now
Edit
Well it seems no one in Durban has this looks like its not meant to be
 
Last edited:
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