Watch Dogs confirmed for current-gen consoles, heading to Xbox 360, PS3 and PC

Demo was running on PC. I knew it looked too good to be a console :p

Lol! Its ok, you seem to be forgetting Ubisoft's DRM, PC guys wont be able to play it since Ubisoft's servers will forever be down/busy or simply not work. It may look a little less awesome but at least I'll be able to play on either Xbox or PS3. :p
 
Lol! Its ok, you seem to be forgetting Ubisoft's DRM, PC guys wont be able to play it since Ubisoft's servers will forever be down/busy or simply not work. It may look a little less awesome but at least I'll be able to play on either Xbox or PS3. :p

Ubisofts DRM is worth it... For this game IMO
 
Speaking of Ubi DRM: (and let me be clear that I HATE when they use intrusive DRM because the old argument is true - it only punishes paying customers) I've been fortunate enough to not have had any problems with their Uplay system. I realise I'm in a privileged position of having a good internet connection and no real bandwidth constraints to speak of. For me, it simply works.

It also seems to be a case of how the Uplay portion of the development team implements the system. For AC: Revelations, I had no trouble playing offline (having validated the game at install); no so with Anno 2070.

This Watch Dogs game looks to have multiplayer as a core element of the game, so going into the purchase knowing this, you can't complain when the game doesn't work because your internet is down. When the Uplay validation servers are down, then complain away :P

Perhaps I shouldn't be thinking this way, but I've just come to accept that always-on internet requirement is the way the gaming industry is heading for the PC platform - at least the big publishers who want to protect their investment in making huge entertainment experiences.

Nobody is forcing us to buy these games with that requirement, so ultimately we have the power to speak with our wallets. Ironically, PC gamers then lash out at publishers who then say the PC platform isn't proving lucrative. A bit of a catch 22 - do we continue to support the developers and games we love and just accept always-on internet and intrusive DRM, or do we forego purchasing, and then complain when our platform isn't supported?

While I'm a huge fan of indie game experiences as an alternative, there's also great appeal in these blockbuster titles, so I for one will probably be buying into this game (pending more info about it) and just living with Uplay.
 
I don't honestly know if this game will run on our current-gen consoles. The details seems and so on seem waaay too high. They'll have to dumb it down to console capabilities. PC I can understand, but consoles... Meh.... We'll see.
 
This looks really fantastic!! but is it me or does it look a little CG-ish.. :confused:
I've noticed.. some people don't seem to like the idea of games looking as though it's made up *entirely (*using the word loosely) using CG. I find myself inclined to disagree with this... I believed and was hoping for a very long time that games would eventually come to this. It gives, what I feel, should be a realistic feel to games. A less game(y) feel, and more of a

-"Yes, it is a game"
-"By god, it looks... Freaking incredible!"

That ultimately is the idea behind (I would imagine, behind games in this day and age).

Must maintain the "I feel like I'm playing a game", and coupled with "Was that a movie or a game I just played... I couldn't tell :)" feeling.
 
Speaking of Ubi DRM: ...

I concur on these sentiments. Nobody likes DRM, but sometimes one just has to accept that things are as they are. We can fight it, but in the end, money speaks louder than the voice of the consumer. And plus, to those that say they won't pay for it but will pirate it, you're living a double standard, because in the end you're still in a way. But in any case. The consumer decides to put up with it. Nobody likes the current methods used in DRM, but they are here to stay whether we like it or not or until some brightspark comes up with a truly bulletproof DRM system that makes both the publishers and the consumers happy. Until then I shall pay my way through my games and deal with the 5 minutes of frustration with draconian DRM or go outside and enjoy the fresh air and try again later if the DRM doesn't want to play nice or Telkom decides to get in it's PMS truck and run me over.
 
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