Isengard
No Hobbits Allowed
I've been browsing Reddit again (because work = meh), and I've seen a lot of complaints with regards to the the Ele's squishiness vs DPS ratio. There are, of course, plenty of comments along the lines of telling people they need to learn to play the Ele properly, and maybe some of them are even fair - but just based on personal experience, I've found most of the other classes a lot easier to keep alive in most situations.
I'm by no means an expert, but I do feel that I'm fairly comfortable with using the class with a relative amount of efficiency, and just looking at the amount of work Glordit and myself had to do to take down the one lover between us (since he and myself were trapped in that little passage with her and didn't feel like dying) .... let's just say we literally supported her to death because that's what we were doing most of the time. Fuzzy on the time, but I think it took the two of us about 6 minutes (with the help of Eir and her doggy) to beat her down.
It's a fact that ele is probably the hardest to play in dungeons. I have leveled my ele to 80 and have a fair amount of experience playing it and it's a seriously stressful profession to play.
First of all, I'm forced to spec at least 20 points into water otherwise I get one shotted by trash mobs, another 20 points goes into arcana because our attunement switching cool downs are too long for us to be effective otherwise.
This brings me to my other point; attunement switching. This aspect of the profession already makes that it requires a lot of concentration (eventually it does move closer to second nature) and on top of this we need to be extremely vigilant about everything that's happening so as not to die.
So Ele needs some attention, though what Arena Net can do is beyond me.
That being said it's still the most fun profession I've played in GW2 and I'm by no means done with it yet, I'm just waiting for the higher level areas to be fixed.