Knights of the Old Republic 3 was in pre-production at Obsidian

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Another installment in the ever-popular Knights of the Old Republic series was in pre-production at Obsidian, creative director Chris Avellone told Eurogamer. Avellone said KOTOR 3 would have featured the character Revan more than KOTOR 2, from which the character was largely absent.

"I always liked the idea that Revan, as smart and powerful as your player-character was, was actually even more of a brilliant strategist than became apparent in the first game," Avellone said of Revan's role in the first game. "The entire second game is littered with clues as to 'why didn't Revan destroy the infrastructure here? What was he trying to make sure was still intact? What did he/she see that no one else saw?'" The third game would have players tracking down Revan as a character deemed "The Exile."

Allevone said, "it felt like we were pitching and pitching [to LucasArts] and it just wasn't going anywhere, and at some point people just drew a line and said 'it's just not going to happen,' which made us kind of sad, but, OK, if that's the business, that's the business." Obsidian's pitch to Disney in February 2013 for a new Star Wars game was different than KOTOR 3, according to Eurogamer. Obviously, this was before EA obtained the exclusive rights to develop and publish Star Wars games in May 2013.

Source: Eurogamer
 
I hope it's still possible with another KotOR at some point in the future :(

Imagine if the budget of The Old Republic ($500 million, was it?) was put into making a single-player KotOR!
 
I hope it's still possible with another KotOR at some point in the future :(

Imagine if the budget of The Old Republic ($500 million, was it?) was put into making a single-player KotOR!

That would've been a fantastic game.

Then again, imagine if the budget of The Old Republic was put into actual gameplay and diversity instead of hiring celebrity voice actors. Then again, imagine that for most games these days.

The problem with a $500-million investment into a single-player game is that chances are good it would never have paid itself off. It would've been a risk too big for EA to take.

But then again, ask yourself, has The Old Republic paid itself off? I think it barely scraped $20-million with pre-order sales and the first year of subscriptions?

Although, I'm not sure.
 
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