I pledged... (✯) Citizen. Enlist now!

For anyone who may have missed it:

The first release of the Hangar Module is coming! We will be making the very first revision of the Hangar online exclusively for backers the week following its unveiling at Gamescom at our event on the 24th of August. The presentation will stream live on RSI from 2 to 3 PM CST. The module itself will be available for download for all backers starting August 29.


I’d like to take a moment to discuss exactly what you’re getting. First and foremost, the Hangar Module you will load next week is by no means a finished product. It is the earliest build of anything I have ever shared with the public. In fact, it’s at an even earlier stage than I would feel comfortable giving to any publisher I’ve worked with in the past and long before I would be sharing builds with QA in a traditional game development schedule! But Star Citizen is all about trying new approaches in game development.


The Hangar Module was not something we promised during the initial crowdfunding campaign. We had originally promised to share how the game was made with regular updates on our website and give early backers access the full game’s Alpha and Beta builds. But once we started development we came upon the idea of taking the constant public iteration that you get with a “live” online game and applying it during the game’s development to allow us to engage and involve the Star Citizen community of backers in the process of the making of the game. The Hangar Module seemed like a natural choice for our first public facing deliverable. While it may not be as glamorous as the Dogfighting Module which we aim to deliver by the end of this year, it requires a whole bunch of content and functionality that the final game will use, from the ships and their data structures, to communicating with your account to installing and patching the client. The Hangar Module will be the base foundation that everything is added as we release additional modules, eventually cumulating in the full persistent world alpha / beta.


Revision 1 of the Hangar will be very simple. You will be able to walk around, enter the initial pledge ships and explore a ground level in CryEngine that shows the kind of detail we are putting into the full game. It is intended as a very basic example of our direction that we are putting out to reward our backers, something to give you a chance to view “your” ship for the first time. Be warned, we have only just begun the QA process. This is the first stable build, not a slick “open beta” or anything designed as a promotional tool. We’re letting you in on the ground floor because we want to open up the process. Expect to encounter crashes, rendering bugs and other issues. Your feedback will help improve Star Citizen.


We need your help to test the hangar, just like you will be testing the game itself. After release, we will open a special forum for reporting and tracking hangar bugs. Your reports will go directly to the team, who will act on the bugs. Please don’t report them to the support e-mail, as our CS staff won’t be able to walk through hangar issues just yet!

In the coming months, we plan to release additional “major” Revisions of the Hangar, where we add more functionality and content. Things like detailed customization of your personal hangar, persistence of the state of all your items (what is equipped and where), in client item purchasing and the ability to invite your friends to your hangar will be part of later revisions of the Hangar Module.

Just because we’ve launched a module to the community doesn’t mean that it’s completely done. It just means its ready for the community’s feedback and stress testing! Our plan is to update each module (Hangar, Dogfighting, Planet, Ship-boarding) multiple times as new features and content are completed before the full integration into the persistent universe.

Over the coming months additional ships and upgrades will become available (as they are completed) and we will continue to enhance the level of interactivity. The goal is for the Hangar to go from a very simple pre-alpha build to a full featured module before your eyes! It’s something no one has done with an AAA game before. It’s a little daunting, but it’s also another new way to share the development process with our backers.

Source
 
A bit late to the conversation - but anyway. My pledge amount stands at $766 at the moment - with the plan to get this over $1000 by the end of this year :cool:

On a side note - please check this out. Its a roster for SA gamers to show their support for an official local server
 
FEATURED
$16 Million!
We have just hit $16 million in pledges for Star Citizen! The entire Cloud Imperium team is humbled at your dedication to our game, space sims and the PC.

Crazy stuff!

A bit late to the conversation - but anyway. My pledge amount stands at $766 at the moment - with the plan to get this over $1000 by the end of this year :cool:

On a side note - please check this out. Its a roster for SA gamers to show their support for an official local server

Nice site! Thanks for the info. I have registered as well.
 
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The hanger module is available for downloading - and you earn 5000 UEC when you download the exe from the site.

Have any of you guys tried it yet?

I downloaded the installer, and the game (it's about 2.5GB). But I haven't had time yet to try it out.
 
The hanger module is available for downloading - and you earn 5000 UEC when you download the exe from the site.

Have any of you guys tried it yet?

I downloaded the installer, and the game (it's about 2.5GB). But I haven't had time yet to try it out.

Woke up this morning and immediately started downloading, please day go by fast.
Cant wait to see if I take some of the assest for entertainment purposes.
 
The hanger module is available for downloading - and you earn 5000 UEC when you download the exe from the site.

Have any of you guys tried it yet?

I downloaded the installer, and the game (it's about 2.5GB). But I haven't had time yet to try it out.

Woke up this morning and immediately started downloading, please day go by fast.
Cant wait to see if I take some of the assest for entertainment purposes.
wait..... what did I miss here? :confused:
 
wait..... what did I miss here? :confused:

They have released the hangar-module which will allow you to walk around spaceships that you have pre-ordered and climb into them etc. This module will be expanded upon continuously until the full game is available.
 
They have released the hangar-module which will allow you to walk around spaceships that you have pre-ordered and climb into them etc. This module will be expanded upon continuously until the full game is available.
...dammit I knew I should have pledged! :(
 
hmmmmm... $30, will have to wait till christmas :(

what exactly is the "insurance"?

Insurance is pretty much what it would be in real life. If your ship gets totalled and you can't afford a new one, you can get a replacement with your insurance :D At least that's how I understand it so far.
 
Insurance is pretty much what it would be in real life. If your ship gets totalled and you can't afford a new one, you can get a replacement with your insurance :D At least that's how I understand it so far.
ah, ok that's good. for a minute there I thought it was their sneaky way of saying "subscription" :p
 
ah, ok that's good. for a minute there I thought it was their sneaky way of saying "subscription" :p

There are some hints towards a subscription on the site, but it remains a mystery currently. I think it might be an alternate way to buy UEC credits if you so choose, but I don't think that they will bring in a pay-to-win model as that will piss off way too many people.
 
There are some hints towards a subscription on the site, but it remains a mystery currently. I think it might be an alternate way to buy UEC credits if you so choose, but I don't think that they will bring in a pay-to-win model as that will piss off way too many people.

Chris has said many times, he doesn’t want grievers or Pay to win style so we all good.

- - - Updated - - -

ah, ok that's good. for a minute there I thought it was their sneaky way of saying "subscription" :p

If you want LTI (Life Time Insurance) let me know, got a Friend who has it and can get you $30 pledge with LTI.
 
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