Favourite combos?
Hi all,
Speaking of combos, anyone want to share their more entertaining and/or useful combos?
Like I mentioned above, Starving Buzzard + Snake Trap for a Hunter is both entertaining and useful. Even better if you can follow up with a minion attack-buff card like Timber Wolf, or even
Scavenging Hyena if you manage to let the snakes live.
I actually chose
Angry Chicken during an Arena run, after I ended up choosing 3
Houndmasters (along with a bunch of other beasts). I managed to win a game with Angry Chicken, after my opponent continued to ignore it for several turns, despite him having enough fire power on the board to kill it. I ended up playing Houndmaster on it, then played
Elven Archer, doing 1 damage to the chicken, and proceeded to lay down the damage with an 8/2 Angry Chicken.
Also for Mage, is Turn 1
Mana Wyrm followed up by Coin and
Mirror Image. Coin is optional, and can be replaced by any other zero cost card. Point is you end up with a 3/3 Wyrm at the end of Turn 1. If you do use the coin, make sure to cast the Wyrm first, otherwise you won't get the benefit of the coin's spell cast.
And one last one, something I've seen a lot from Priest decks, although it is reliant on several cards to work properly, and something most of you must have come across before, is this:
Lightspawn +
Power Word: Shield (Two if you have them) +
Divine Spirit = BIG Lightspawn.
Works great if it works, opponents cry. You cry if you're facing anyone that has Polymorph or Deadly Shot or Assassinate or anything that silences. You usually want to time the playing of the Lightspawn to be at such a time that it's protected behind a Taunt minion, and only buff and double its health when it can attack.
Anybody else? Your favourite combos?
DWN