Kevin
The Dude
Gamers cause $374 trillion worth of damage
When a gamer chooses a life of crime, he can become quite destructive
When a gamer chooses a life of crime, he can become quite destructive
In my view this is a pointless marketing fluff piece. Has anyone tried to calculate the damage players caused in other games, like GTA5? Why not give us more about how the servers ran, latency and fps and stats of that nature...
They don't want to be embarrassed.
The problem also lies with us, the consumers. We need to take a stand and not give into this hypocrisy. Too often do major AAA titles promise one thing, and fail to deliver, as with the publishers or developers. And yet we still suckered into it and go out and buy the latest version, trying to admit to ourselves that this time around it will be better cos we trying to convince ourselves of our money spent on a dodgy title.Indeed!! And THAT right there is the problems. It's all about marketing to bait everyone into buying the game, but once the launch date comes, the servers buckle and the game doesn't work properly...
You watch, despite everyone talking crap about Hardline, come release those servers will be packed!
You watch, despite everyone talking crap about Hardline, come release those servers will be packed!