The Evil Within PC Locked At 30 FPS (bypassed with console commands)

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*sigh*

Finally a game with the id Tech engine and this... :mad: Well atleast you can do as PC gamers have done since forever and tinker with config files. You havent played any Quake game if you havent opened your CFG in notepad to edit it...same goes for Unreal Tournament.

Wonder if it'll be "com_maxFPS X"....

As we get closer to the launch of Bethesda's The Evil Within, reports are beginning to surface that the PC version of the survival horror game may be locked at 30 frames per second, supposedly just like the console versions.

The news stems from Senior Producer Jason Bergman who mentioned on Twitter earlier this year that the game would run at 30 frames per second. Strangely enough, that post is gone. "We're 30," Bergman originally said. "Makes more sense for a survival horror game."

News of a 30 frames per second lock wouldn't be surprising. The company wasn't exactly forthcoming about the minimum system requirements when it originally released the recommended list of PC specifications. The company indicated that it couldn't provide a guaranteed experience for those with PCs not meeting the recommended specs.

However, Bethesda caved in to feedback and posted the minimum requirements, reporting that customers need an Intel Core i7 or an equivalent quad-core processor, a Nvidia GeForce GTX 460 card or an equivalent GPU, 4 GB of RAM, 50 GB of hard drive space and Windows 7 or 8.1. Bethesda's blog said that customers won't experience the game as intended on PCs that meet the minimum requirements, but they should still have a good time.

Save for that one missing tweet by Bergman, Bethesda has been rather quiet concerning the frame rate. Will PC gamers be able to squeeze 60 frames per second using the recommended specs? This set of requirements include the 64-bit version of Windows 7 or 8.1, an Intel Core i7 quad-core processor, 4 GB of RAM, a GeForce GTX 670 or equivalent with 4 GB of VRAM, 4 GB of RAM and 50 GB of hard drive space.

We've reached out to Bethesda to find out where PC gamers stand in regards to the framerate. Will PC gamers be upset if the game is locked at 30 frames per second? Does it really matter whether the rate is capped in a survival horror game? Perhaps. As we understand it, you can cram a lot more detail into each frame if it's locked at 30.

Details, it seems, plays a major role in this horrifying survival game.

The Evil Within is slated to arrive on Windows PC, the two Xbox consoles and the two PlayStation consoles on October 14 in the United States.

UPDATE: Bethesda sent a link to here, which states that the game was intended to be played at 30 frames per second. However, there will be debug commands for the PC gaming crowd that will alter the framerate and aspect ratio. "These commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience," the FAQ said.

Also, gamers can push the resolution to 4K if they have the hardware.

Source : THG
 
I hope this "cinematic experience" nonsense doesn't go on for too long. Many devs will then use this method for "cinematic experiences" in their games, as others have implemented the same BS idea.
 
I hope this "cinematic experience" nonsense doesn't go on for too long. Many devs will then use this method for "cinematic experiences" in their games, as others have implemented the same BS idea.

Exactly, like MW2 did with no LAN servers.
 
Yeah I cancelled my pre order and will now be buying Ryse for PC.
At least Crytek knows how to develop on PC.

Also this whole 30fps bullshit is because consoles can't handle 60fps, almost all developers are trying to push console game sales because of the high profit margin...they don't care about pc gaming because we're all pirates..
 
If they want a true "cinematic experience" then the framerate should be dropped to 23.98 frames-per-second.

I can't take anyone seriously who argues that a lower framerate makes for a better, more immersive, cinematic experience. What absolute bullshit. This is the kind of argument I would've expected from publishers back in the late 90's, not today.

Yeah I cancelled my pre order and will now be buying Ryse for PC.
At least Crytek knows how to develop on PC.

Ryse? Why Ryse? :confused:
 
If they want a true "cinematic experience" then the framerate should be dropped to 23.98 frames-per-second.

I can't take anyone seriously who argues that a lower framerate makes for a better, more immersive, cinematic experience. What absolute bullshit. This is the kind of argument I would've expected from publishers back in the late 90's, not today.



Ryse? Why Ryse? :confused:

Looks good on PC :D
I played a bit of it on XOne and I liked it.
 
It does look absolutely gorgeous and I'm leaning towards getting it but I'm still not 100% sure if i should get it.

Yeah looks stunning. Would love to see it in 4K.

About Ryse, read the Metacritic and GameSpot reviews first...

At least you can modify The Evil Within..

More about visuals for me, I have no doubt that I'll enjoy The Evil Within but unfortunately I am a PC gamer, I enjoy my graphics maxed out and I love a smooth gaming experience, unfortunately Bethesda thought it would be a good idea to screw over the PC crowd again, so it'll be a bargain bin buy for me.
 
They have added a 60fps "toggle" to allow 60 fps for PC gamers, that and a demo too.

More here

What grinds my gears is this bit:

"The team has worked the last four years perfecting the game experience with these settings in mind," the FAQ said.

They must be some kind of idiot dev team (yes yes, I know there are some great monds, albeit more into the game creative side) not to know that PC gamers crave as much FPS or how PC gaming works. Just sounds like some PR idiot who can hardly work MS Word wrote that.
 
I have heard and have read of people who changed their frame rate to 60 from 30 but received inconsistent frame rates.
 
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