3D Mark 11 DX11 benchmarch shows PC's potential

I used an example where graphics did make a difference to the game experience; since you played it and obviously didn't like it too much as a console experience, whereas it's quite redeemed on the PC because the graphics are top notch dx11. I suppose you're right though that the console doesn't really hold it back. But in the case of Crysis 2 (and your dismissal of the first Crysis as a glorified tech demo kind of shows your bias) there is a restriction on the gameplay, according to the devs.



You could perhaps supply an example, since I've never heard of that. Unless you mean an ATI vs an Nvidia card which would come down to driver implementation. But that hasn't been a problem in the past few years now afaik.

You would be a 100% correct, i found crysis dull and boring. This entire supposedly "open" island but you got funneled along a very wide corridor. AI was about as smart as a bouncing ball, going back on patrol 2 seconds after I ran behind a building and cloaked. 2 might be better since the story is apparently much improved, ill wait and see.
 
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You would be a 100% correct, i found crysis dull and boring. This entire supposedly "open" island but you got fullened along a very wide corridor. AI was about as smart as a bouncing ball, going back on patrol 2 seconds after I ran behind a building and cloaked. 2 might be better since the story is apparently much improved, ill wait and see.

Is dit nou fullened aka vallend, soos in "baie dronk"? Haha :D
 
Well think about it this way: Every GPU by say Nvidia has a similar but slightly differnt
Architecture, which is often while one game will run perfectly with (and this is just an example) a 9800GT but struggles with a 8900GTX. And then everytime a new GPU is released the devs need to work it into the game. Since all Xbox's and all PS3's have the exact same GPU with the same exact architecture the devs now dont need to worry about coding in 500 (Again just an example) differnt possible GPU and can instead focus on getting the best possible visuals out of that one specific gpu.

That is not how it works, in general, ELectronics follows the Input/Output Block diagram structure thing. You tel it what to do, it does it. You dont care how its done.
 
That is not how it works, in general, ELectronics follows the Input/Output Block diagram structure thing. You tel it what to do, it does it. You dont care how its done.

Yeah I tried to take that one to task but he said he 'knew some cases where cards performed differently'. Meh.
 
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