Activision reveals Men in Black game

Well activision aren't exactly noobs when it comes to making epically awesome games.
I reckon they'll pull it off no problem.
 
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Well activision aren't exactly noobs when it comes to making epically awesome games.
I reckon they'll pull it off no problem.
I think you may be mistaking Activision for someone else or maybe for their earlier selves.

Activision are creatively bankrupt.

If we exclude COD games, all their other games are licensed or re-released games. So their portfolio consist of James Bond licensed games, Spider-Man licensed games, a Wii remake of Goldeneye, a 360/PS3 re-remake of Goldeneye, a shitty X-Men licensed game, a revival of their old Spyro games, licensed Transformers games and new a new MiB licensed game.

Everything except for COD everything else is in the average to poor category.

Their days of "epically awesome games" ended about 5-6 years ago when they decided to solely focus on 'core franchises' and sold off most of their creative talent.
 
Um not really...

X-Men series (2000 – present) (with the exception of X-Men: Mutant Academy 2)
Star Trek series (2000–2002)
Mat Hoffman's Pro BMX (2001)
The Weakest Link (2001)
Star Wars Jedi Knight II: Jedi Outcast (2002)
Spider-Man movie series (2002–present)
Star Wars Jedi Knight: Jedi Academy (2003)
True Crime series (2003–2011)
Call of Duty series (2003–present)
Doom 3 (2004)
Rome: Total War (2004)
Gun (2005)
Guitar Hero series (2006–2011) (with some exceptions)
Marvel: Ultimate Alliance series (2006–present)
Quantum of Solace: The Game (2008)
Prototype series (2009–present)
Wolfenstein (2009)
DJ Hero series (2009–2011)

Blur (2010)
Cabela's Dangerous Hunts 2011 (2010)
Call of Duty Black Ops (2010)
Crash Bandicoot Nitro Kart 2 (2010)
GoldenEye 007 (2010)
James Bond 007: Blood Stone (2010)
Singularity (2010)
Spider-Man: Shattered Dimensions (2010)
Transformers: War for Cybertron (2010)
NASCAR The Game 2011 (2011)
Transformers: Dark of the Moon (2011)

I'll admit there are some terrible games in that list. But activision is far from creatively bankrupt.
 
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I did say 5-6years, so Doom 3 doesn't count since it's an iD game and they are no longer at Activision, also I did say excluding COD.

So that leaves us with Wolf and Singularity, two fairly average games made by Raven who are now part of the COD making Juggernaut. Milking Guitar hero so hard for 5yrs until it literally kills itself is hardly a sign of creative inspiration. That really leaves us with Prototype.

Nothing I would call awesome.

Look honestly I would love nothing more than for Activision to wake up and start actually putting effort to make games instead of just money but I just don't see that happening.
 
i remember the first men in black that came out in 1997 graphically it was orsome, gameplaywise it sucked i think southpeak interactive made it
 
Milking Guitar hero so hard for 5yrs until it literally kills itself is hardly a sign of creative inspiration.

Let's not forget that Guitar Hero I and II was developed by Harmonix.

GH1 was published by Red Octane (also the manufacturers of the controllers) and MTV Games, with Activision handling distribution.

GH2 was co-published by Red Octane and Activison, and after its success, Activision just bought up Red Octane and the Guitar Hero franchise.

Harmonix didn't stick around and went on to join MTV Games and develop the arguably superior Rock Band series.

Guitar Hero development was handed over to Neversoft for Xbox and PS3 (and the brief foray onto PC) and Vicarious Visions for Nintendo ports.

The point I'm making here, is that Activision had bugger all to do with the innovation of Guitar Hero, and merely bought up the developer once the franchise showed popularity. They capitalised for a few iterations before it got run into the ground and eventually shelved.

GG WP Activision.
 
They did the same thing with Bizarre (Project Gotham, Geometry Wars). They were a successful racing games dev, got bought by Activision, made one not-so-bad game and then got shut down. So they were around making games for 19 years before being bought by Activision, 3 years later they shut down.
 
They did the same thing with Bizarre (Project Gotham, Geometry Wars). They were a successful racing games dev, got bought by Activision, made one not-so-bad game and then got shut down. So they were around making games for 19 years before being bought by Activision, 3 years later they shut down.

the bizarre story was a fooking tragedy ! i think activision gave that team the short end of the stick (treyarch and beenox are much worse devs imo), pity MS didnt grab bizarre to become a 1st party dev after the pgr 4 release.
 
Activision's problem with Bizarre was that they didn't know how to make first person military shooters set in a near yet alternate future. Obviously when they heard Geometry Wars was a twin stick shooter they thought "Hey that's just like CoD, left to move, right to aim. :)
 
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