Shamrock
New member
Here's a piece I wrote about gamers having a hard time adapting to change, specifically in WoW (self included). I bet Lydon is gunna reply with something like "lolol"
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I recently had an epiphany which completely changed the way I look at the gaming industry. This all revolves around World of Warcraft and its expansions which I met with great hostility and contempt. Having been on this side of the fence I feel I can quite fairly speak for both sides of the argument.
Just a few weeks ago upon the confirmation of Cataclysm I posted a long winded article regarding my discern at Blizzard's latest movement and their intention to milk a cash cow for all its worth with little care for their integrity as developers.
It was only until last week that I realized just how wrong my views had been, and I feel it only fitting to share this with the angry mob of gamers who get upset every time they hear of a re-release or expansion pack.
It's not that Blizzard, or any other gaming company for that matter, intend on turning their games into nothing more than Wall Street competitors, and that was a tough bullet for me to swallow. The truth of the matter is, some people, myself included, have a hard time accepting the fact that what we're used to and comfortable with are going to change without fail.
Bear in mind that while my example is World of Warcraft, any number of games could fall under a similar category. In The Burning Crusade, everyone knows what talents to pick; everyone knows how much Resilience they should have, what stats to roll, which combinations work well in arena, how to beat every boss. The game is licked.
Cleverly, Blizzard have been aware of the fact that if any game stays the same for long enough people will get bored of it and it'll be the same game you had years ago. World of Warcraft is addictive, but it's only so long before everyone kills everything or gets bored trying.
Previously being an avid supporter of anything anti-Blizzard, I've actually made quite a turn around and have noticed that if World of Warcraft hadn't changed from it's first release, where level 60 was the cap and you'd skip your mother's funeral to finish Molten Core, the only people who would be left playing are people desperate enough to try and ignore a world which is constantly changing.
What Blizzard have done, in essence, is changed World of Warcraft to be new. Many aspects changed in Wrath of the Lich King, and many more will change in Cataclysm, and if all that was updated was the bosses then nothing would have really changed anyway.
If that's the scene with World of Warcraft then what of other games? Well, developers deserve a shot at bringing old games up to current speed and shine, and new gamers deserve to try them. Final Fantasy games will be remade, Indiana Jones will start hunting aliens and no matter how hard we fight it, the rest of the Twilight series will come out on DVD, and tough as it is to chew, these adaptions (Twilight excluded) are good for any community.
There's my two cents. I hope it is of some use to those fighting against the oncoming tidal wave of expansions, re-releases and plot changes, and if not then I hope that the gamers playing along will take some amusement in my recent change of heart.
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I recently had an epiphany which completely changed the way I look at the gaming industry. This all revolves around World of Warcraft and its expansions which I met with great hostility and contempt. Having been on this side of the fence I feel I can quite fairly speak for both sides of the argument.
Just a few weeks ago upon the confirmation of Cataclysm I posted a long winded article regarding my discern at Blizzard's latest movement and their intention to milk a cash cow for all its worth with little care for their integrity as developers.
It was only until last week that I realized just how wrong my views had been, and I feel it only fitting to share this with the angry mob of gamers who get upset every time they hear of a re-release or expansion pack.
It's not that Blizzard, or any other gaming company for that matter, intend on turning their games into nothing more than Wall Street competitors, and that was a tough bullet for me to swallow. The truth of the matter is, some people, myself included, have a hard time accepting the fact that what we're used to and comfortable with are going to change without fail.
Bear in mind that while my example is World of Warcraft, any number of games could fall under a similar category. In The Burning Crusade, everyone knows what talents to pick; everyone knows how much Resilience they should have, what stats to roll, which combinations work well in arena, how to beat every boss. The game is licked.
Cleverly, Blizzard have been aware of the fact that if any game stays the same for long enough people will get bored of it and it'll be the same game you had years ago. World of Warcraft is addictive, but it's only so long before everyone kills everything or gets bored trying.
Previously being an avid supporter of anything anti-Blizzard, I've actually made quite a turn around and have noticed that if World of Warcraft hadn't changed from it's first release, where level 60 was the cap and you'd skip your mother's funeral to finish Molten Core, the only people who would be left playing are people desperate enough to try and ignore a world which is constantly changing.
What Blizzard have done, in essence, is changed World of Warcraft to be new. Many aspects changed in Wrath of the Lich King, and many more will change in Cataclysm, and if all that was updated was the bosses then nothing would have really changed anyway.
If that's the scene with World of Warcraft then what of other games? Well, developers deserve a shot at bringing old games up to current speed and shine, and new gamers deserve to try them. Final Fantasy games will be remade, Indiana Jones will start hunting aliens and no matter how hard we fight it, the rest of the Twilight series will come out on DVD, and tough as it is to chew, these adaptions (Twilight excluded) are good for any community.
There's my two cents. I hope it is of some use to those fighting against the oncoming tidal wave of expansions, re-releases and plot changes, and if not then I hope that the gamers playing along will take some amusement in my recent change of heart.