I really enjoyed AvP 1 & 2...
But the new one that promised to be a machine cooker (one of the first Dx10 game if my memory serves me right)... not so much.
One reason why AvP was so enjoyable was the absolute terror of playing as the marine! The noises that the motion tracker made was EXACTLY like "Aliens" the movie... and it managed to get the anticipation of an attack JUST RIGHT.
For greater effect, I played it with the lights off in the computer room... aaaahhhhh... the memories!
I was so looking forward to the other release, AvP in 2010... and it sucked something awful.
Emptying full clips into aliens did nothing, so consequently, the game balance was off... they'd come at you one at a time and they moved in a very predictable fashion... it felt lazy.
It didn't give that somethin somethin...
It lacked the grittiness and feel of the movie universe which we've already experienced in our imagination.
I'll probably get this on PC and give it a whirl... but honestly... I'm not expecting much.
Rumors of level padding (which is the gamer equivalent of eTolls) are rife.
And one can see some of the reviewers that scored it negatively seem to be fans of the franchise, like me. The positive reviews seem to be generic and offer no insight, a sure sign of rubber stamping a game for the sake of being on the studio's Hanukkah list.
I mean... read this review:
"Deep, intelligent, intense, and utterly unlike any experience before it, Alien: Isolation presents all that’s truly great about AAA, and also its evolution. If you truly embrace it, then during its most powerful moments, Alien: Isolation will probably make you feel more alive than a video game has in years."
What does that mean? "What's truly great about AAA"?
What is AAA? Anti-Aircraft Artillery? Alcoholics Anonymous Alliance?
Or is it trying to reassure the reader that this is a AAA release even though it hasn't gotten as much hype as Assassin's Creed Unity?
Maybe I should rather wait for a Steam Special... I'm not paying R500 for this.