I feel much of it is the developer's fault...
ok sure, I know they *cannot* stop people running to guides and online help, but my point it this:
Replay through some of the olsdschool games (space quest, police quest, etc) and just experience the glory of the old days.
those games were hard, and yes, we didnt have internet to help, so we had to tough it out. but you were meant to think.
It was awesome.
Though, it feels as if most games are now developed with the mind of spoonfeeding the player - or the type of games is just "smash and bash - no thinking required".
i dont fully understand the reference to WOW making us lazy in the article... possible because thats not how I play it.
When I read up on bossfight encounters in wow i'm actually 'researching' and I would sometimes spend hours getting all info and useful strategies involved.
If you go into any bossfight without knowing what to do (to a degree) - your ass will be kicked from the guild very quickly.
Researching something is of course different from just popping online and getting the answer. If you research something you definitely aren't lazy.
But for me any game with some puzzling side is a welcome change. Recently, Assasins Creed 2 had some of the best puzzles for me, and to have actually figured it all out without any help was a real accomplishment.
It comes down to perseverance and what type of person you are.
If you are willing to actually tough something out in real life, then you will most likely do the same in games or any other aspect of your life.