Ike_009
Assassin of Accountants
It’s the little things. A tiny gesture that Arno makes as he’s racing across the Parisian rooftops. A barely noticeable reaction from a solitary NPC in a crowd 3,000 deep. The subtle swaying motion of an opulent chandelier in a lavish ballroom. It’s these little things, multiplied by the thousands, that a development team focuses on during the final push to ship a game. And with a massive open-world title like Assassin’s Creed Unity, all those little things add up fast. Toss in the fact that Unity has been built from the ground up as a new-gen Assassin’s Creed, and that final straight-line sprint to the finish suddenly feels like an obstacle course laden with curves, hurdles and pitfalls.http://mygaming.co.za/news
Still, the race is almost over. Assassin’s Creed Unity will release on November 13 in the UK andhttp://mygaming.co.za/newsin all other EMEA territories, November 11 in the US.http://mygaming.co.za/news
Yes, that’s two weeks after the previously announced release date. But along with big ambition – and even bigger promises – comes a lot of heavy lifting. “This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning,†says Senior Producer Vincent Pontbriand. “It’s always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we’re near the target but we’re not there yet"
http://assassinscreed.ubi.com/en-GB/news/news_detail.aspx?c=tcm:154-168152-16&ct=tcm:148-76770-32
Look like the delay has been confirmed finally
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