Baldur's Gate: Enhanced Edition Anticipation Station

I haven't played the first BG, so I might as well just get this one.

Still undecided on whether I should try the tablet version and hope for the best, or simply get the PC version.
 
Strange logic. If you complain a car is poorly made you don't tell people they are welcome to make their own car?

oh the seriousness.... Can't you detect just a joke ?

maybe go outside and comeback when you have dropped some of this serious baggage ;)
 
Some of the changes the EE has made.

http://www.reddit.com/r/Games/comme...enhanced_edition_gameplay_trailer_133/c75hqf1
Engine
Rewritten over half of the engine, fixing a number of issues and improving performance. This includes: rebuilding the threading model, and rebuilding the renderer and porting it to OpenGL (the graphics are now 100% hardware accelerated).
Fixed bugs that have been found over the years (by the devs, community, and modders). This not only includes the bugs that currently require mods to fix, but also the bugs that require access to the source code.
Making it multi-platform. PC, Mac, Ipad, Android. With a possible Linux version in the future.
Fixed the multiplayer and added matchmaking. The multiplayer also supports cross-platform play.

Visuals
Native support for high resolutions.
Shader-based upscaling of artwork. Art can be displayed at much higher resolutions than the original game.
A generously customisable / moddable high-res GUI.
Ability to zoom in or out of the battlefield.
Replaced the old CG movies with high-res hand painted cinematics.

Audio
Audio engine has been ported to OpenAL (which brings back environmental audio support for newer OSs).
High-quality original soundtrack (16 bit, 44.1 Khz OGG Vorbis files encoded directly from the OST CD).
New content will have music by Sam Hulick (Mass Effect 3).

New Content
1 new kit.
3 new joinable NPCs.
1 new adventure.
Several new items.
New portraits.
New voice sets for the player character.
With more to come in the future as (mostly) free DLC.

Thread about the limitation; http://forum.baldursgate.com/discussion/1588/bgee-please-read-list-of-things-that-cant-be-done/p1. A rather sad excerpt.

1. The source art assets for Baldur's Gate, Baldur's Gate: Shadows of Amn and Throne of Bhaal are lost.

All the original area art, paperdolls, monsters and character models are lost with the exception of a few 3D models of monsters from Throne of Bhaal. There is nothing anyone can do about it. Therefore, it is not possible for the devs to deliver Baldur's Gate HD, and/or re-render any art at higher resolutions. Significant modifications to sprites, like displaying cloaks and hats, adding new/more armor styles, or removing the mirroring effect from BG2 animations, are also off-limits.

As per Trent Oster, the devs are currently limited to the existing animations. There will be no new animations in BG:EE, so it is no use to ask for them. Recreating character models from scratch and rendering them at high resolution is out of question, because it would take more time and resources than are currently available to the devs. Also, recreating character models alone is not an option, as they would look glaringly better than all monsters that weren't re-rendered; if something got redone, then everything else should get the same treatment for the sake of visual consistency, thus making this an even more demanding (and unfeasible) task.

In light of the above, it doesn't make much sense to request new monsters, as they won't have distinctive animations to go (and I personally believe Baldur's Gate already has enough monsters that share the same animation or a recolored version of the same animation).

I don't get it, why do these people not take better care of this stuff, it's a piece of software that took dozens of people years to make and they go and just lose the stuff.
 
Some part of me really want to play this again but then I've finished BG1 two times before when I was younger. The sad thing is that I've never finished BG2 and I don't have my saved games anymore.
 
Played this for a little bit today and I am impressed. :D
Runs so much better than the original title.
 
Played for a bit now. Haven't found anything wrong with it. Having a ball.
 
I had one crash which would always occur. In the area just after you've left Candlekeep, open the map and right click on the icon which shows the location of the ambush = crash. It's minor and I'll never see it again now that I've passed that area.
 
The one thing I do take from this mini-revival of CRPGs is that perhaps Bioware will look at this and see that a desire for these games exist and then try and actually put some more effort into creating a worthwhile Dragon Age 3.
 
The one thing I do take from this mini-revival of CRPGs is that perhaps Bioware will look at this and see that a desire for these games exist and then try and actually put some more effort into creating a worthwhile Dragon Age 3.

I really don't have any high hopes for dragon age 3. After the second one bleh.
 
Anyone else notice that, at the character creation screen, the 3 new voices sound very tinny and have a slight echo?

Not really impressed with the production quality so far...
 
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