Battlefield 3 - THUNDER RUN - SP Gameplay vid

to0kenZA

New member
Hi guys, just for those of you that missed it at the E3 stream:

(If this is already posted in one of the official threads, please remove or merge :))

 
Dude, ek moes n nuwe skerm request sopas. Hierdie een het uitgeshort! Faarkit dit lyk awesome. Daai klank as die tank fire en die empty casings eject word.

Mmmja! En die thermal vision! Het jy gecheck hoe spring die dudes uit as die tank destroy word! :D
 
Wow this game looks so epic.
Changing my mind about getting it now. Even the MP looks really really good.
I can just feel this is going to be AWESOME!!!!!!!!
 
the A10 warthogs part was epic too!

in general this trailer is amazing

personally im waiting for Heli/Jet gameplay and i know to0ken is too! :D
 
Very nice. I'm not all that into vehicle combat myself - Takes all kinds though.

Mmmja! En die thermal vision! Het jy gecheck hoe spring die dudes uit as die tank destroy word! :D

Thermal was nifty. Hope it doesn't make it's way into MP...
 
"The movement system in BF3 is very fluid, almost BRINK-like" from tomshardware.

I'm not a fan of brink, especially not the movement. So hope this isn't crappy.
 
"The movement system in BF3 is very fluid, almost BRINK-like" from tomshardware.

I'm not a fan of brink, especially not the movement. So hope this isn't crappy.

According to a exclusive play demo review by Gamespot, DICE nailed the movement feel of the game.

I'll post the link when I can find it again.
 
That would be epic!

Movement is often my biggest gripe in games... i don't like it if too much is done for me, but also don't like getting stuck stupidly on every twig on the planet earth
 
That would be epic!

Movement is often my biggest gripe in games... i don't like it if too much is done for me, but also don't like getting stuck stupidly on every twig on the planet earth

Dude, remember, these guys have been making Battlefield games for 12 years now... I think they know how to make a good movement system by now :D Especially if you have played BC2, you should know that there's nothing wrong with their games. Movement is by far the least of your worries.
 
Dude, remember, these guys have been making Battlefield games for 12 years now... I think they know how to make a good movement system by now :D Especially if you have played BC2, you should know that there's nothing wrong with their games. Movement is by far the least of your worries.

True and that is key

the biggest difference bewteen CoD and Bf when i first play BC2 is the movement, when you walk or run it actually feels like your running, the gun moves up and down just as it would in real life, also different guns cause you to move differently and including the guns themselves! COD nt much at all, you move forward, the guns stays STILL, run, the guns moves side to side but not like BC2 or real life in any way.....
 
Here is something to ease your spirit.

It's especially noteworthy just how much DICE has nailed physicality in the game through animations, such as your legs swinging over obstacles as you vault them. But it's the prone maneuver, which has been the subject of so much forum talk already, that impresses the most: Hitting the ground and laying down fire via the machine gun's bipod just feels so right.
 
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