En ek weet hoe baie like jy jou tanks![]()
Dude, ek moes n nuwe skerm request sopas. Hierdie een het uitgeshort! Faarkit dit lyk awesome. Daai klank as die tank fire en die empty casings eject word.
Mmmja! En die thermal vision! Het jy gecheck hoe spring die dudes uit as die tank destroy word!![]()
Ek het my broek gethunder run!
Mmmja! En die thermal vision! Het jy gecheck hoe spring die dudes uit as die tank destroy word!![]()
"The movement system in BF3 is very fluid, almost BRINK-like" from tomshardware.
I'm not a fan of brink, especially not the movement. So hope this isn't crappy.
That would be epic!
Movement is often my biggest gripe in games... i don't like it if too much is done for me, but also don't like getting stuck stupidly on every twig on the planet earth
Dude, remember, these guys have been making Battlefield games for 12 years now... I think they know how to make a good movement system by nowEspecially if you have played BC2, you should know that there's nothing wrong with their games. Movement is by far the least of your worries.
It's especially noteworthy just how much DICE has nailed physicality in the game through animations, such as your legs swinging over obstacles as you vault them. But it's the prone maneuver, which has been the subject of so much forum talk already, that impresses the most: Hitting the ground and laying down fire via the machine gun's bipod just feels so right.