Xero
Official Zombie Slayer
As most of you know by now I am partial to playing in a tank on Battlefield 3, so much so that I generally can be found inside one or in close proximity to one repairing and spot welding when it has been damaged.
There are still a number of issues with the Tanks though, some of those issues are:
No or Minimal Splash Damage on Infantry with Main Gun[/U]
* Even on Hardcore Servers scoring anything but a Direct Hit on Infantry results in 10% damage to the Infantry in Question (Hence why I've frequently commented on the tanks sometimes firing 120mm Pink Marshmellows instead of AP Rounds)
Seriously though, if you hit the corner of a crate behind which is a guy on foot with 120mm's of Steel Encased Fury, he WILL die, not merely suffer the aftereffects of indigestion so frequently reported when eating too many marshmellows before bedtime
Damage from RPG and SMAW Rockets
* In real life, as some of you may or may not know, even sustained fire from RPG's and SMAW rockets will do nothing but cause a severe headache to the crew of a MBT, it will not, as in this game destroy the tank in 3 Hits
Would it really be that hard to decrease the damage done by these weapons, maybe increasing the damage from an AT mine to immediately disable the tank (AT Mines are used to disable tanks by destroying the Treads of the tank)
That way you would have to swap kits out to take care of tanks, making the Engineer class WORK for kills against Armor instead of everyone on the map packing an RPG and rocketing tanks and infantry alike
There are still a number of issues with the Tanks though, some of those issues are:
No or Minimal Splash Damage on Infantry with Main Gun[/U]
* Even on Hardcore Servers scoring anything but a Direct Hit on Infantry results in 10% damage to the Infantry in Question (Hence why I've frequently commented on the tanks sometimes firing 120mm Pink Marshmellows instead of AP Rounds)
Seriously though, if you hit the corner of a crate behind which is a guy on foot with 120mm's of Steel Encased Fury, he WILL die, not merely suffer the aftereffects of indigestion so frequently reported when eating too many marshmellows before bedtime
Damage from RPG and SMAW Rockets
* In real life, as some of you may or may not know, even sustained fire from RPG's and SMAW rockets will do nothing but cause a severe headache to the crew of a MBT, it will not, as in this game destroy the tank in 3 Hits
Would it really be that hard to decrease the damage done by these weapons, maybe increasing the damage from an AT mine to immediately disable the tank (AT Mines are used to disable tanks by destroying the Treads of the tank)
That way you would have to swap kits out to take care of tanks, making the Engineer class WORK for kills against Armor instead of everyone on the map packing an RPG and rocketing tanks and infantry alike