Spotting: BC2 I've also had multiple guys get spotted in a single "click". Nothing new, might just be a left-over bug? The cooldown part doesn't bother me much at all anyway - I play hardcore servers so it serves VERY LITTLE purpose.
Shooting out lights... hmmm... has some limited usability, but nice!
I don't quite understand the flashlight thing just yet, other than eye-candy, but ok - blind people, go!
Multiple shooting modes for guns! YAY!
3 Attachments for every main gun! WOOT!
Agreed: An animation for entering vehicles would add a sense of danger as you are "helpless" for those 2 seconds or whatever. Especially to aware snipers...
The building destruction is kinda wonky atm, and I agree with the one guy - it needs to be all-in or back-out. I want to literally be able to stand on an ammo-box and shoot a wall up so bad that it starts crumbling and eventually caves in...
Also, I hope that the maps do turn out much more epic and 10x larger than what they're describing the demo had.
We were promised epic maps, and that's one of the major selling points in BF games I expect to stay focussed on.
(Besides, 500 point marksman-headshot kills feel very epic every time)
A nice video, thanks for the find To0ken.
Sure has put some more perspective on some things.