James
MyGaming Alumnus
BioWare explains Mass Effect 3's controversial ending
“I didn’t want the game to be forgettable,†says game director
“I didn’t want the game to be forgettable,†says game director
I haven't finished it yet but I get the sense he was going for something like how The Sopranos ended, which left what happened to everyone fairly open ended and largely up to the viewer to decide, which it something I appreciated actually.
We’re literally days away from the epic launch of Mass Effect 3 and anticipation for the game couldn’t be higher. BioWare has assured gamers that this trilogy capper will provide the satisfying conclusion that rounds out the story of Commander Shepard. In order to craft an experience that really delivers on this promise, BioWare has had to fashion numerous different endings that hinge on the choices made by the player over the course of the entire series.
In a recent interview with 360 Magazine, the game’s producer Mike Gamble and discussed how the studio approached the story of ME3.
There are many ways to end Shepard’s story, right? I wouldn’t necessarily say ending Shepard’s story means one thing or the other, like life or death or whatever. It comes to a conclusion and how you get to that conclusion.
There a risks involved in how you get there or how you completely not get there. As in the previous games, you’ll make a decision and you’ll see the outcome and there are huge risks to all of those decisions. It’s not cut and dry.
There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…
when will people realise it a game ffs ! halo 3 had a crappy ending and still i enjoyed it (cause its a GAME) !