Blazin' Aces

Oh sweet!

I've never progammed anything with a gui. All of it was DOS mode and assembler for Microcontrollers. I've lost all my programming knowledge unfortunately.

My last 2 projects were making an Access Control screen with 7-segment displays and password storage and the biggest schlep was building & coding a little robot buggy that could guide itself out of a 8x8 maze without any assistance or user input.

I really dig your program though, I thought people mostly used C# / C++ for game coding.
 
Yeah in school we learnt Turbo Pascal. I actually really enjoyed it and picked it up very quickly. I finished my final matric exam in half the time given to us, so I spent the rest of the time adding colours and sounds haha.

Voicy you must have a look at Game Maker. Its very simple, the engine is basically pre-built and you can use the built in variables to control the objects. Its a very beginner-friendly engine, even so, plenty of professional games have been made with it.

Most people do use C# / C++ but I can never dedicate myself the time to learn it. Hopefully next year I can go on a course for game dev with one of my old lecturers.
 
Yeah in school we learnt Turbo Pascal. I actually really enjoyed it and picked it up very quickly. I finished my final matric exam in half the time given to us, so I spent the rest of the time adding colours and sounds haha.

Voicy you must have a look at Game Maker. Its very simple, the engine is basically pre-built and you can use the built in variables to control the objects. Its a very beginner-friendly engine, even so, plenty of professional games have been made with it.

Most people do use C# / C++ but I can never dedicate myself the time to learn it. Hopefully next year I can go on a course for game dev with one of my old lecturers.

Yeah same, also started with TP. I now understand why you grabbed onto GM so well, seeing as it's created from a Delphi background, which is pretty much pimped out TP.

If you understand TP terminology, you'll understand C/C++ very quickly. Only difference is C++ introduces OOP and pointers. I simulated a process line system on a project board using C++ and it was pretty cool. I've always been into control programming e.g. microcontroller programming or PLC programming, never touched a database entry in my life. :o
 
c/c++ is the widely used language and still is, though java is slowly creeping in, and might become the standard one-day, as more students learn to use it. One example is Plants vs zombies, some people seem to have enjoyed it. I just hope that is not the limitation to java. I'm sure I have read/heard that the java language is more powerful than c++ as its newer? Unsure on that.

Anyways, sweet game Terak! Good work. Does Game Maker come with the graphics/textures or does one need a bit of artistic revenue? Hope you have copyrighted it, the thing about programming is, that one never knows what/who will take off! Good luck with future development.
 
Haha thank you for the interest in the game.

In fact, at the moment we do have multiplayer. The only problem in Game maker is very limited, so its tricky to get it started. You have to manually type in the servers ip address. We have 90% of the coding done, will need to touch up when we get closer to the end. I still have plenty of artwork to do for it however :O
 
Hehehe I'm sure we could, we would just have to organise a round robin tournament :D. Great idea btw!
 
Thanks! The full version will be released in 1 week.

I expect every member of mygaming to download it and share :D
 
Yeah sorry this html version was a direct port of the demo. The full version has proper difficulty levels ;)
 
I will do so once I release the game, I am launching the website to my gaming company as well as the Blazin' Aces game on the same day :)
 
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