KofDelight
New member
I know people who hate the new ghosts game and prefer black ops 2 instead.
It's not that I hate the franchise or wish it weren't successful, I'm just annoyed at how it's success has affected the entire gaming market which led to a very boring generation compared to the PS1/PS2 era's. There were a lot more unique and innovative titles back then.
It's not that I hate the franchise or wish it weren't successful, I'm just annoyed at how it's success has affected the entire gaming market which led to a very boring generation compared to the PS1/PS2 era's. There were a lot more unique and innovative titles back then.
remember with the ps1 ps2 era's devs where making their own game engines, they tried various workarounds with the limitations of the systems ie. the fog in silent hill on the ps1 to mask the short draw distance etc. with these current generations games became too expensive to develop (thats why devs ae licencing engines instead these days) one failed game means do or die look at factor 5 who made a schittload of good star wars games on the gamecube and n64, the went on to make lair on the ps3 and it was bye bye factor 5, same with silicon knights etc. activision is playing it safe cod 4 did set a benchmark and all that treyarch and IW did was improve on it incrementally and stick to its winning formula playing it safe.
Made a thread this morning which has been quite active already
2014's Call of Duty "best ever created"
Yeah I realise developing games is now a much bigger risk financially, and it's only going to get worse unfortunately as graphics improve. I'm just concerned that eventually all we'll have are COD clones.
It's not that I hate the franchise or wish it weren't successful, I'm just annoyed at how it's success has affected the entire gaming market which led to a very boring generation compared to the PS1/PS2 era's. There were a lot more unique and innovative titles back then.
I'm honestly not sure how you're pinning market-wide stagnation on CoD here. That doesn't seem very reasonable to me. There are a lot more factors to the stagnation we've been experiencing than the success of a single game.
It would be like blaming Uwe Boll movies for other bad movies.
Having three years to develop the game should mean more innovation, that extra year should make all the difference.
Having three years to develop the game should mean more innovation, that extra year should make all the difference.
Sadly I don't feel that will be the case. They need the extra development year now because PS4/Xbone's visuals take a lot more time to produce than last gen, so in order to keep up with their annual releases and the increase in development time, they've extended their development time and added on another studio. I'd love to be proven wrong though.
I'm not entirely sure this is the case, considering that developers are saying it's easier to develop for the PS4 and Xbox One than it is for the previous gen, mainly because of the architecture shift.
I also bashed Call of Duty on the internet after playing Ghostst single player but the mp actually is a lot of fun and it wprks unlike some pther high profile gameI honestly don't care anymore.
No matter what we think, people will still go out and buy the new COD year after year.
It's like brainwashing, without anybody actually doing anything about it.
Easier yes. But there's a reason CG movies take up to 5 years to produce. Games are very quickly catching up to the visuals of CG films, and thus it takes a lot longer to create those visuals. I could be wrong though.