Cliff Bleszinski Says He's Done With Disc-Based Games

Dohc-WP

Ron Burgundy
Former Gears of War designer Cliff Bleszinski has claimed he will never make another disc-based game, and asserted that the current industry model relying on Game Informer cover reveals and E3 announcements is dead.

Speaking to Gamasutra the ex-Epic design lead explained he'd been inspired by games like Rust to try and make a PC game that would allow him to have a closer relationship with players, without publishers and the media acting as middle men.

"The whole 'old guard,' where you get a Game Informer cover and an E3 reveal, is dead," he said. "I'll never make another disc-based game for the rest of my career, and [at E3] they're trying to woo buyers from Target and Walmart?"

Bleszinski goes on to explain what he likes about Rust in particular, explaining that it's a perfect example of the Minecraft model that should be fostering more creative enterprises on PC.

"It's not about the 'new user experience'; in these games the new user experience is utter s***, and it's okay," he said. "There are two lessons people have not learned from Minecraft: Get the game out there and build it. Some kid will put out a video. Players will teach each other. You don't need the 'press A to jump'."

Also in the interview Bleszinski reflected upon his tenure working on Gears of War, saying, "It didn’t wind up what I’d hoped; I’d pitched it as ‘Band of Brothers with monsters’ — you know Band of Brothers is well-done and emotional, telling the story of the Greatest Generation and what they did in the war. Yet somehow we landed on ‘Predator’… the characters being all ‘buff and manly’, I’d never planned on that.

“I don’t want Gears to be my defining legacy. At the end of the day, it’s known for being a fun, fantastic franchise. But I’d like to think there’s more to my creativity than that.”

Bleszinski recently shared his thoughts on Microsoft's acquisition of Gears of War, explaining that he would not be involved in future development in any way.

Source: IGN
 
Geez what wrong with Cliff lately he has even turned on his own creation.

I think that's basically the only thing that people associate him with, which is understandable because it is really famous. Maybe he'd just like to branch out and do some more memorable things instead of forever be associated with Gears.

He has done other stuff, like worked on Unreal and others, but he'll always be the first human face associated with the Gears franchise.
 
Personally I think he's a douche and he's my favourite developer-to-ignore. In a similar league to Phil Fish.

Just sayin'.
 
This guy went from an Rock Star, to an unemployed Hipster wannabe market-clairvoyant, to a now contradicting hop-along with no real grasp on anything...

First he goes around blasting off on how he's working on something, panties are then thrown at this silly little piece of artwork:

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Then talks of more games, opening a studio, creating an Arena Shooter that brings back the old school. Now he's plagued by some creative block and he's feeding off the creativity of other's and abusing his fame to come across as some soothsayer of industry growth and direction.

Get off your ass and do something. Valve, indie devs and everyone but him is doing what he's saying he wants to do, already.

Dumbass.
 
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