Destiny to cost publisher R5.2 billion

I hope it tanks.

Just like with the latest Spiderman movie, publishers need to realize accountants can't make movies and games. I would feel sorry for the hard working developers but AAA has gone down a very dirty drain. I have little doubt this will be a game built with moneymaking as the first priority, and good game play as an afterthought.

Strange world where the automobile and alcohol industries have more respect for their product and often put quality first, instead of movies and games that originally were all about delivering an experience.
 
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I hope it tanks.

Just like with the latest Spiderman movie, publishers need to realize accountants can't make movies and games. I would feel sorry for the hard working developers but AAA has gone down a very dirty drain. I have little doubt this will be a game built with moneymaking as the first priority, and good game play as an afterthought.

Strange world where the automobile and alcohol industries have more respect for their product and often put quality first, instead of movies and games that originally were all about delivering an experience.

I'm sorry, but what??

1- The games hasn't been released yet, we don't have many details on the game yet, we have no idea what their "10yr plan" is and we certainly have no idea what what sort of microtransactions will be present. So how can you really comment about about any money grabbing bs yet?

2- Not all AAA games have gone down the shitter. Another series that is milked to death is Assassin's Creed and yet Black Flag was Ubi's most expensive game ever (Close on around 200mil US) and it was still a quality game.

There will without a doubt be microtransactions, there will be a shitload of DLC, there will be a season pass, that we know but that is the norm (Be it bad or good) but we we have no details on any of that yet, so until we do you cannot possibly pass judgement on a studio that has yet to give you reason to hate them.
 
2- Not all AAA games have gone down the shitter. Another series that is milked to death is Assassin's Creed and yet Black Flag was Ubi's most expensive game ever (Close on around 200mil US) and it was still a quality game.

For the most part. It was better than all the previous Assassin's Creed games, but there is room for improvement pretty much everywhere in that game.

The thing with games cost billions is that they need to recoup so much money that they simply cannot focus on satisfying just a single market segment. They have to try and tap into as many market segments as possible to ensure they make as much money as possible. This rarely equates a good game. Just look at SWTOR.
 
For the most part. It was better than all the previous Assassin's Creed games, but there is room for improvement pretty much everywhere in that game.

The thing with games cost billions is that they need to recoup so much money that they simply cannot focus on satisfying just a single market segment. They have to try and tap into as many market segments as possible to ensure they make as much money as possible. This rarely equates a good game. Just look at SWTOR.

Without a doubt, I agree with you completely. My point still stands though, Black Flag was not only a breathe of fresh air in the AC series but it was one of the best (Sid Meier's Pirates! FTW :p) pirate games to ever grace consoles.

Publishers and developers loose money when they loose sight of their core audience, they don't tailor an experience to that crowd, and that is what kills them. Dead Space was a cult hit and the first two were an amazing game, but that was with the horror game crowd, that crowd will never buy the millions of units required to pull even because it's a niche market. Simple. So tailoring to a "wider audience" is more detrimental that it is good. That being said though, there will always be a demand for those 100mil AAA games, but they need to strike a universal "theme", CoD does this every year.

Square Enix have realized this and are going back to their roots, which makes me a very happy Sqeenix fanboy :D:p

So my point is, it's just piss poor management on the publisher and dev's part. Nothing else.

I would love to know the budget Bethesda's Evil Within has, it's going for that niche market and it needs a budget to match. Not tens of millions. I can't wait for it :D
 
I think everyone is looking at this the wrong way,Activision is not spending all that money just on one game they are banking on it becoming there next billion dollar franchise.The only way that happens is with massive marketing and that is where most of that money is going and I am not going to bet against that happening.The game is gonna be awesome, bank on it.
 
If i'm honest; I am actually excited about this. $500 million is a lot of money; however the fact that they have outlined that they intend this to be a 10-year project shows that they are at least aware that they cannot throw every money-making tactic at us at once. As Duke mentioned I doubt that they will be implementing any more measures than we are already seeing today to make money. My main object of excitement though is that if you bank that much money on something; you will doubtless try to make, (at least the first iteration), as amazing as humanly possible in order to justify the investment.

A pot this big means Activision has shown their hand. Either its a Royal Flush or its pocket deuces; either way the result shall be interesting to see.
 
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