Lycanthrope
New member
Thought I'd pop up a thread to grab what you guys (who have played it) think of Dragon Age 2.
I finished it last night at about 00:30. I clocked 33 hours (I replayed after the beginning of the third act to bed Fenris so skipped a bit--not a lot--of dialogue). It's a tragically short game, however, it feels like you've accomplished so much more than in Origins because of the side-quests--they feel like they actually have some value rather than the generic grab-and-do quests of Origins' Chantry Board, Mage Collective, etc.
Story-wise, I enjoyed it. Graphically, I thought it was a substantial improvement. Choices & consequences were pretty good as well, although I noticed that for a number of quests things would play out very much the same regardless.
My only deep-rooted criticism is levelled at the dialogue system. It's ridiculously ambiguous and more often than not breaks the sense of immersion because you find yourself reloading to choose a dialogue option with a reaction you actually intended.
The ending felt unfinished and unresolved. You don't know what happens to your companions and, all-in-all, I wonder if they didn't do it deliberately to market an expansion later on.
My rating for it is 7.5/10. Ambiguous and tardy dialogue system, an asinine reputation system where rivalry is "a sort of friendship" and a poorly rounded off ending are my only criticisms. Other than that, I loved it
Oh, and Flemeth is gorgeous <3
I finished it last night at about 00:30. I clocked 33 hours (I replayed after the beginning of the third act to bed Fenris so skipped a bit--not a lot--of dialogue). It's a tragically short game, however, it feels like you've accomplished so much more than in Origins because of the side-quests--they feel like they actually have some value rather than the generic grab-and-do quests of Origins' Chantry Board, Mage Collective, etc.
Story-wise, I enjoyed it. Graphically, I thought it was a substantial improvement. Choices & consequences were pretty good as well, although I noticed that for a number of quests things would play out very much the same regardless.
My only deep-rooted criticism is levelled at the dialogue system. It's ridiculously ambiguous and more often than not breaks the sense of immersion because you find yourself reloading to choose a dialogue option with a reaction you actually intended.
The ending felt unfinished and unresolved. You don't know what happens to your companions and, all-in-all, I wonder if they didn't do it deliberately to market an expansion later on.
My rating for it is 7.5/10. Ambiguous and tardy dialogue system, an asinine reputation system where rivalry is "a sort of friendship" and a poorly rounded off ending are my only criticisms. Other than that, I loved it
Oh, and Flemeth is gorgeous <3