Graal
New member
Both Dragon Age: Origins and DA2 had their fair share of problems.
Dragon Age: Origins - Tedious, repetitive combat and large, repetitive dungeons. Most of the dungeon crawling dragged on for way too long. The Deep Roads section was one of the most boring and repetitive things I've had to force myself to sit through in any game, ever. Overall the writing was strong, it had great characters and it had a strong choice and consequence system.
DA2 - It had better gameplay and combat overall that didn't become repetitive, however it suffered greatly in the writing department. It didn't help that the characters were a lot worse too, with things as normal as turning down a character's advances politely earning you rivalry points. The reused dungeons sucked too.
Overall, I'm really not very excited for DA:I. I already feel that they're focusing too heavily on characters and possible romance options, which is not what RPGs are supposed to be about. I want to play an RPG, Bioware, not a dating simulator.
Dragon Age: Origins - Tedious, repetitive combat and large, repetitive dungeons. Most of the dungeon crawling dragged on for way too long. The Deep Roads section was one of the most boring and repetitive things I've had to force myself to sit through in any game, ever. Overall the writing was strong, it had great characters and it had a strong choice and consequence system.
DA2 - It had better gameplay and combat overall that didn't become repetitive, however it suffered greatly in the writing department. It didn't help that the characters were a lot worse too, with things as normal as turning down a character's advances politely earning you rivalry points. The reused dungeons sucked too.
Overall, I'm really not very excited for DA:I. I already feel that they're focusing too heavily on characters and possible romance options, which is not what RPGs are supposed to be about. I want to play an RPG, Bioware, not a dating simulator.