Dragon Age *possible spoilers*

Hmm that not good to here I hope they delay it and polish it a bit more and fix the minor bugs that can really get on ones nervers.

Or a patch soon after to sort it out. Can't believe the main character won't have a voice.

There's no bugs, review specifically mentions no quest breaking bugs. Game is polished. There's no way an unpolished game will score 91%. The issue of balancing classes is always trick and it also depends on the player. Some guys are just much better at playing as a mage or figther,thief ect.
 
There's no bugs, review specifically mentions no quest breaking bugs. Game is polished. There's no way an unpolished game will score 91%. The issue of balancing classes is always trick and it also depends on the player. Some guys are just much better at playing as a mage or figther,thief ect.

Hehe but you see it could get 96% easily :D
The combat is always hard to review like you said some play better with different classes. I always liked to play the warrior type in BG and other games but I also love the mage types yet thiefing is not my strongpoint at all.
 
Agree with stefan, a non-voiced PC is better for game immersion. It's always jarring to hear your character speak in a voice you can't imagine him having (especially since characters are so customizable - it's impossible to get the voice to match up with the looks of the character). As to unbalanced classes, unless they've spent literally 50 hours per character, I'm skeptical as to whether they can form an opinion of the balance of the characters. Some are intentionally more difficult to play, to provide advanced players with a challenge, and for these characters, you need to spend a lot of time with them in order to determine how best to play them. This isn't WoW people, it's not like absolute balance is desirable :)

I am getting absurdly amped for this game. So glad I'll be finished honours by the time it comes out.
 
Agree with stefan, a non-voiced PC is better for game immersion. It's always jarring to hear your character speak in a voice you can't imagine him having (especially since characters are so customizable - it's impossible to get the voice to match up with the looks of the character). As to unbalanced classes, unless they've spent literally 50 hours per character, I'm skeptical as to whether they can form an opinion of the balance of the characters. Some are intentionally more difficult to play, to provide advanced players with a challenge, and for these characters, you need to spend a lot of time with them in order to determine how best to play them. This isn't WoW people, it's not like absolute balance is desirable :)

I am getting absurdly amped for this game. So glad I'll be finished honours by the time it comes out.

What date you finish?? I have to give in my final exam assignment on 4 November, 2 days before DAO. Busy with my honors in business managment at tuks.
 
Well, my final Research Report/Thesis is due on the 27th of this month. Technically, we have a hand in of our development project due on the 2nd of November, but my deliverables are all complete for the project :)

Busy studying honours in Information Systems at wits :)

Oddly enough, also had a chance to do honours in business management, but preferred the IS honours programme :)
 
I think its good that the main char does not have a voice adds to you imagination and so far it sounds good.
 
For anyone who can't wait for the character creator we now have an exact time. 10 am standard mountain time. so should be about 18:00 our time. If it isn't up you can blame the evil one at Bioware .:D

Posted 10/09/09 23:13 (GMT) by Chris Priestly

UPDATE

We are planning on making the Character Creator and opening the doors to the new Social site at 10am Mountain Standard Time on Tuesday October 13. Check your local time zone to see what time it will be available in your area.

Basically, this means I don't want to see a lot of people saying "It is a minute after midnight in my local timezone. That means it is Tuesday Oct 13. So where is my Character Creator? Priestly, you suck!"

We are working hard to have things ready for 10 am on Tuesday MST. I will post an update Tuesday morning with a status update once I awaken from my Thanksgiving turkey coma. Stay tuned. :)



:evil:

http://daforums.bioware.com/forums/viewtopic.html?topic=696540&forum=135&sp=345
 
Some interesting thoughts on the Game by Deslock. Seems games is very polished , no crashes for him in 121 hours.

Thought I'd post some comments from Desslock at Qt3, who has apparently played >120 hours for his 8-page PC Gamer review.

From this thread:

http://www.quartertothree.com/game-t…73#post1916973

Hey, as I mentioned in my review, BioWare games usually have 3 choices - good/bad/petulant teenager-nobody-ever-chooses-option.

While I definitely think that's a legitimate criticism (which I share) of past games, it's not true of Dragon Age generally, which does a better job of providing choices that seem varied and reasonably viable than almost any RPG. Dragon Age is a significant improvement in that respect. To be honest, it's the first BioWare game that (at least) matched the style of Troika/Obsidian, old Black Isle games in that respect - BioWare games have always had good stories and generally solid dialogue, but their method of storytelling has been simpler. There's an amazing amount of choice in Dragon Age.

Sure there are some quest instances where you have to elect to help, or not, but even when there's only two end results in those circumstances, there's different ways to arrive at those endings - the bottom line is, the choices just feel more "natural", less like you're gaming, and are more ambiguous and intriguing, so you're more likely to choose a personalized path based upon the character you're roleplaying instead of just "gaming" the result you think you want to have.

My bolding.

I think you'll also like the way magic is handled in Dragon Age, then. Mages are fucking dangerous and treated as such. They're lobotomized, hunted down, forced into training, or executed.

People aren't using light spells to walk their dogs - the clergy have no magic (and are opposed to it, for possibly legitimate reasons) it's a relatively low magic setting. It's a testament to the quality of the writing that reactions seem alternately sensible and atrocious, but always plausible.

It's the way stuff like that is handled that makes Dragon Age the "mature" RPG that I really enjoy - not the animated puppet sex.

You can tell what each companion thinks of you at at any time - i.e. there is a visible "meter", but it's personal to each NPC.

NPC influence is a timesink (and it's possible to "game" it through giving gifts) but a pretty rewarding one — companions have a ton of dialogue, so you'll miss a lot unless you buddy up to them (and miss the romances, of course), but even then there's a lot of context specific dialogue, so you'll never hear it if they aren't in your party during the event — or if another companion that they riff off of isn't also in the party at the time. They also have some decent personal quests, and the conversations that companions hold with each other while you're walking around are also substantive and relevant, far beyond the amusing little barks they'd have in BG, for instance.

But playing with different mixes of companions will be one of the biggest sources of replayability - they're all pretty interesting and different.

I can't even imagine how difficult this game was to QA, given all the choices and variations, etc. — crashed zero times in 121 hours, no bugs, one incorrect journal entry (which had no affect on gameplay). It's actually amazing that there weren't evident scripting errors. Actually maybe one incident I can think of where characters acted like you had knowledge of something that I hadn't actually scene. but very clean technically.

Only technical issue is that system requirements are pretty high, especially given the nature of the graphics. Unfortunately, given the protection labyrinth I had to go through to get a build, I was only able to install the game on one of my systems, so I only saw its performance on a high end machine (video card seems to be key). I previously played it on a mid-range card at BioWare for a preview and it was fine - it was a slideshow on a low-end card, however.

Mid-range anything that was a good video card over the past 3 years (i.e. geforce 8800 GTS+). Anything more recent is certainly fine. I wouldn't recommend it on the official min-spec of an ATI x800-gen card or geforce equivalent.

I played it at 2560x1600 with AA maxed though on a high end current card and it was completely smooth, as you'd expect.

There are definitely some goofy things in Dragon Age that the ad campaign foreshadowed — the game is almost fetishistic with its use of blood splashing all over melee fighters (although it worked for John Boorman in Excalibur), and the animated puppet sex is among the silliest content I've seen in a RPG…the European developers do sex in RPGs better, not surprisingly - or at least they have more fun with it.

Game has a timestamp on the saved games.

Played all the Origins, a couple of which with differerent friends, and about 12 hours with alts (primarily one in which I let my wife make all the decisions, but I controlled for the combat, etc.) - the rest was with my main character. I definitely have an OCD style, and can never not complete any quests (although there was one in the Mage tower that I couldn't figure out so I moved on) — you could do it faster if you skipped through dialogue quickly, or spent no time currying favor, or played the combat on easy, but it's a big game.

Just to be clear for the Desslock haters, these are all in response to specific questions, so there is a context.

Sounds pretty fantastic, on the whole!

http://www.rpgwatch.com/forums/showthread.php?t=8434
 
That is a better read tnx stephan I am going to have to play this on medium settings if my gpu can't handle the game. But then again he did play it on a really high resolution.

Any idea what he means by puppet sex?
 
That is a better read tnx stephan I am going to have to play this on medium settings if my gpu can't handle the game. But then again he did play it on a really high resolution.

Any idea what he means by puppet sex?

He is referring to the sex scenes some of which was shown during the ad campaigns. I didn't find them that bad but I know some dislike them.
 
Its just a game so what if there is a sex scene. I dont really care if there is one lol.
 
exactly. give me a two-handed hammer and im ready to go and smash someone :D

smash!smash!smash!

-coughs-

/walks out
 
Some news on the character creator. When starting a new game there will be an option to import characters so the characters you create with the character creator will be usable in the main game.

Also reason why its only going to be available for pc and not the consoles is because to get it on the consoles it has to go through sony's and ms's testing process. There is no time to do that before the game is launching so the creator will be for pc only. The joys of the open platform and no restriction on what you can release.:)
 
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