Risen - Review Flood #3
by Gorath, 21:36
Today's articles show a couple of trends. English reviews are very critical of the XBox 360 conversion, but they often neither put it into the context of the PC version nor do they mention for how many hours the game was played. German scores for the PC version are still overwhelmingly positive. The conversion is generally assessed as an equally good game, significantly held back by ugly graphics and an overall bad technical performance. Tests in other languages are somewhere in between.
It's easy to form a view on Risen for PC due the demo released yesterday. The XBox 360 situation on the other hand is less clear. Are the German testers too uncritical? Or are the early English reviews rush jobs by unmotivated, badly paid reviewers? Hard to say without first hand experience.
Videogameszone.de posted a gallery with screenshots highlighting the visual differences between both version.
PC Games.de offers tuning tips in German.
* Golem.de thinks Risen is a risk-free buy for Gothic fans.
* GameStar put their print article online.
* Spanish site MeriStation gives 8/10.
* DemoNews added a score: 86%
* GameZ.nl and Babelfish find strength and weaknesses, but still say: "be you a devotee of traditional RPG with fantasy-setting or Gothic-games in particular, then this a must is absolutely. " - 81%
* GamersGlobal.de rates Risen with an enthusiastic 8.5/10. "Risen does so much right that minor inconsitencies carry no wight."
* SpazioGames.it gives Risen an 8.0, I think for the PC version. It could also be a combined score though.
* Spanish site 3DJuegos reviewed both versions. 6.7/10 for PC, 6.5/10 on XBox 360.
* The highly critical 4Players.de doesn't like Risen (PC) and hates the conversion. 74% resp. 64%. Too bad a Deep Silver representative said they only received their review sample two days ago.
* Resolution Magazine writes about both version, but gives only one score. The author's 6/10 is worth a read. "Risen’s a brave, self-assured game that I’m sure a lot of people are going to really dig. [...]I’m not so taken, but my increasingly frazzled mind through endless streams of instant-gratification blockbusters might have something to do with that. Or maybe I’m just losing patience with minor flaws. Or maybe I’m just weird."
* Eurogamer.net reviews the XBox 360 version, also lists the PC platform and dishes out a 4/10. People in the comments thread are not amused. As you might remember Eurogamer.de gave 8/10 and 7/10.
* StrategyInformer strives for a balanced conclusion: "Lacking in polish and attention to detail, Risen still stands up as an absorbing and hugely playable RPG title. The PC version is inarguably superior to its console counterpart, this Xbox 360 iteration feeling somewhat unfinished and unrefined. Yet, for a sophomore console effort, Piranha Bytes has done a solid enough job in adapting an intricate role-player for Xbox 360, which bodes well should the dev decide to bring future releases to the platform." - 6.3/10
* GamingXP.de added an article on the XBox 360 game. They mention the usual technical issues. - 80%
* videogamer thinks "The issue is enjoyment. If Piranha Bytes hadn't designed Risen while giving accessibility the finger, then it would have had a chance of being a slow burning but absorbing RPG. As it is though, it's impossible to recommend. You're better off playing through Bethesda's Oblivion, even if it's for the 50th time." - "5 - Frustrating" (XBox)
* AllAboutTheGames says "It's a real rough diamond, it takes someone with enough patience to look past the jagged edges to see the real jewel at the core." - 3/5 (XBox)
* incgamers' conclusion is a real surprise: "If you've played Fable II to and are looking for an RPG distraction to tide you over until Fable 3 comes out, you could do worse than Risen. I'd just wait until the first price drop before picking it up." - 6.4/10 (XBox)
* RealGamer reaches a new low: 3/10. (XBox) Here's the most funny paragraph: "The thing that annoys me most about Risen is the brazen way it steals ideas from so many better sources and pretends that they are in some way original. After half an hour an experienced RPG-er will likely be suffering from severe gamer deja-vu: chests are hidden and opened exactly as they are in Fable, the item collection and filing is practically the same as in Monster Hunter, dialogue and character interactions are a very poor copy of the system used by Bethesda, the setting has been done a hundred times before and the whole thing ends up feeling like a collection of leftovers."