GPU Bitrate & Memmory?

Der Meister

New member
Hi people,
(I'm new to MyGaming) I would like your input on GPU bitrate & memmory size. This will be in terms of running design software (Adobe CS5.5). I'm using 2 23" monitors and looking to buy a new PC.

My question is this, how does the bitrate (256, 320, 384) & memmory size of a (GDDR5) GPU influance the performance of design software like Adobe Illustrator/Adobe Premier Pro when working with very large vector images(banners & signs) & also with large video files?
 
I have a 128bit 4 year old card. And it runs large vectors in Corel Draw and Illustrator fine. I think it more depends on your memory and ram. Only when you start using the 3D features in Photoshop would it affect the output.

I'm guessing you are running a resolution of 1920 x 1080 which a 128bit will run fine as long as you stick to designing. When it comes to games it changes though.
 
The more the merrier. At the end of the day though lots of RAM and a fast HDD or SSD will probably net you a bigger performance increase than a better GPU.
 
Firstly, I think its technically more correct to refer to it as the Memory Bus Width. Which has a multiplier effect on your effective bandwidth. GDDR5 means you get effectively higher speed memory, which pumped through a wider Memory Bus, means more bandwidth.

Memory size has been covered by the guys above. But yes, RAM is dirt cheap, get atleast 8GB's (16GB if you can).

If you are really serious about performance, Workstation cards are what you want, they have graphics drivers tailored to the major 3D modelling/CAD/ Image processing Packages. But you pay almost 3-5x more than the highest consumer graphics card for one of these, and their performance in gaming is nothing compared to the aformentioned consumer cards.

If you're just starting off, rather invest in a mid range graphics card with the extra cash leftover to get a decent monitor. I'm sure you've heard about Color reproduction and the Colour Gamut, AdobeRGB and all that.
 
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You know I have a 6GB system here at work and I've never needed more memory. And I design huge vectors and rasters while doing virtualization on it at the same time. (Yes my job is weird) In any case a fast CPU, memory and a decent HDD/SSD helps. I even store my designs over the network on a server and it still doesn't make it go any slower.
 
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