Guild Wars - General Discussion

I find sins to be very bad at surviving. The majority of survivors I've seen so far tend to be monks, with a couple of ele's and even warriors as well. Amazingly enough, I haven't seen any rit survivors, but I suppose the spirit buff didn't happen all that long ago, and you can't use them when you box, which is where most people seem to be doing their surviving.

Myself, I'm doing it the long way, by completing missions and vanquishing. Ele/Rit - making heavy use of spirits and henchies, running away and watching things from a distance :D
 
I'v skipped the survivor route after numerous failed attempts.

I'm going for LDoA. It might take months.. but so what!
 
So, I'm going to be vanquishing all 3 continents in the comming time.

If you want to join me, hit me up. IGN: Rusta Busta.
 
Don't know if a PC would even have helped you anyway... the lag is really bad this year. Quite a few people have complained about it - ANet Devs checked it out, and their suggestions are to use higher-numbered dists.
They also slipped a new build under the radar for this, to reset servers. Their servers are groaning under the hundreds of dists (especially AM) with lots of people in them.
I am keeping to myself in the Asian districts... and staying out of EU, AM and Int as much as possible.

The festival hats were also bugged, they fixed it an hour ago... the events didn't start in some districts at all and if it did start people were not getting their hats.
They will rerun the finale at a future date (TBA), due to this.

I;m 50/50 on the hats this year, looks very minimalistic, yet good, like almost no effort was spent on them... but not too bad either way.
Check them out...
Snow Crystal Crest
Snow_Crystal_Crest_front.jpg

Ice Shard Crest
Ice_Shard_Crest_front.jpg


Official Quote from Regina about the issues I spoke about above:
Festival Hats - 1 January 2010

We're aware of the reports that some players have not received hats in Kamadan, and our team is investigating. We apologize to those who did not receive the hats at the appointed time.
So far most of the reports appear to be about Kamadan. If anyone did not receive a hat in Lion's Arch, our QA team would appreciate reports about that, as it would help with their investigation. (For me, personally, I was in Lion's Arch, and I did get a hat, but it's possible that others may not have received theirs.)

The following info would really help our team:

    • What town were you in? Example: Lion's Arch or Kamadan.
    • What district? (approximate is fine if you don't know the exact number) Example: American District #34; German District #2.
    • Did the event take place? That is, did Grenth and Dwayna have their battle, did you get presents, etc?
    • Were you in the town before the finale "battle" started, before Grenth and Dwayna appeared?
    • Which hat would you have gotten? That is, which diety won the battle?
This information is being collected at the link above.

We're sorry about the inconvenience and annoyance this is causing, and be assured that we are looking into it.

Update 1 - 10:46 PST - 01 January 2010

The game has just been updated with the following bug fix:
- Fixed a bug that prevented some players from receiving festival hats.

Update 2 - 01 January 2010

We will be re-running the Wintersday event at a future date (TBA).
We apologize to those who did not receive the festival hats at the previous distribution times, and for all the inconvenience caused by the bug.

Lag and High Pings - 31 December 2009

We're aware that many players are experiencing increased lag and rubber banding issues. The high number of players in districts is causing increased load on server CPU, despite the efforts of the load balancers. There are a few things you can do on your end to try and improve play experience. First let me explain what's going on. Each district of a map is likely to be hosted on a different hardware server. Higher numbered districts are generally going to be newer instances of the map, and will be less likely to have accumulated whatever is slowing down the older/lower numbered districts. Therefore, we strongly suggest that you try different, preferably higher numbered districts, if you're experiencing rubber banding or high pings.

We're also monitoring increased game client crashes, and investigating the issues. Our programmers suggest that trying different/higher number districts might help avoid client crashes.

We'll continue to actively monitor the issues here and continue to take steps to address them.
Thank you, and we apologize that some players' game experience has been impacted by these issues.

Update - 31 December 2009

Two of our programmers have been taking a look at the situation and they've determined that the best way to try and resolve the lag, and disconnect issues is to do a new build. The new build will place everyone back into a properly-functioning server when they login. We expect this to happen within the hour. Because it is a holiday, and the offices are closed, you probably won't see the usual Game Update note on the web site. Due to the holiday, will be difficult to get the game update notes localized and turned around quickly, etc.

When you log back in, we anticipate that players will have a more improved experience with regard to the lag, rubber-banding, and connectivity issues. However, we will continue to monitor the issues and address them as we can if the issues persist.

Thanks so much for your understanding, and we apologize for the inconvenience this causes.
 
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