SMG(FLASH)- PRIMARY: UMP 45 WITH KICK
SECONDRY: .44 MAGNUM
LETHAL: FRAG GRENADE
TAC : FLASH
SCAVENGER
QUICK DRAW
SITREP
----------------------------------------------
SMG(SMOKE)- PRIMARY: UMP 45 WITH KICK
SECONDRY: .44 MAGNUM
LETHAL: FRAG GRENADE
TAC : SMOKE
SCAVENGER
QUICK DRAW
SITREP
-----------------------------------------------
AK(SMOKE)- PRIMARY: AK47 WITH KICK
SECONDRY: .44 MAGNUM
LETHAL: FRAG GRENADE
TAC : SMOKE
SCAVENGER
HARDLINE
SITREP
-------------------------------------------------
AK(FLASH)- PRIMARY: AK47 WITH KICK
SECONDRY: .44 MAGNUM
LETHAL: FRAG GRENADE
TAC : FLASH
SCAVENGER
HARDLINE
SITREP
-------------------------------------------------
SCOPE - PRIMARY: L118A STEADY
SECONDRY: .44 MAGNUM
LETHAL: FRAG GRENADE
TAC : FRAG
SLEIGHT OF HAND
QUICK DRAW
STEADY AIM
Demolitions are completely broken in this game and cannot be used.
Scavenger is used across most of the classes as it was in the CoD4 promod as you desperatly need more bullets than provided.
Quickdraw is used on the SMGs to promote quicker play aswell as that as an SMG a set nade is not that important so throwing your nade really quickly is not that vital.
Sit rep is used to increase the sound of footsteps .
The Ak's have not gotten a secondy perk, as the only usefull one is quick draw however this means that you must throw a nade and smoke really fast which as an AK you do not want.
Steady aim is used on the sniper to allow better ability to unscope/noscope.
This mod is the closest to promod we will ever get without mod tools hope you guys can agree
