It’s time for Iwata to step down from Nintendo – opinion

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Nintendo has woken up to the reality of its own sales and slashed profits forecasts. Now it needs to change the leader at the top, says Matt Martin

Today Nintendo finally came to its senses. It admitted that its own expectations for full-year Wii U sales were completely unrealistic and has dropped sales predictions from 9 million units to 2.8 million. It’s clearly a huge drop and it comes with a profits warning to match – Nintendo now expects to make a loss of R3,661.33 ($336) million.

“Iwata isn’t to blame for the market conditions, but he’s to blame for stubbornly sticking to his own forecasts.”
Finally, someone at Nintendo has done the maths.

As a result, Nintendo will suffer its third consecutive annual loss. Last year CEO Saturo Iwata promised to return the company to profitability. It was a big challenge then, but the company backed him to the point that even three months ago it stood by the prediction of selling 9 million Wii U consoles.

To wake up three months later and slash sales forecasts so dramatically it’s clear that where its own products are concerned, in Kyoto it has been a case of the blind leading the blind.

The first step of dealing with a problem is admitting you have one and Iwata and co. have been honest about where theirs lie, and it’s not just with the Wii U. Despite being the best-selling console in the US (and the UK) last year, the 3DS is not meeting expectations either. These are expectations set by the company itself, which makes the issues even more frustrating for onlookers. “We were ultimately unable to achieve our goal of providing a massive sales boost to Nintendo 3DS in the year-end sales season,” said Iwata in today’s company report. It’s the same issue with the Wii U, which “fell short of our targeted recovery by a large margin.”

Sales have crashed even after a price cut earlier in the year. This is Nintendo not being able to see the reality of its own sales. This is a problem that the CEO has been struggling with since launch. Iwata isn’t to blame for the market conditions, but he’s to blame for stubbornly sticking to his own forecasts.

It’s not like Nintendo has been blind to the shift in the games business outside of its own doors, either. It’s well aware of the encroachment of smartphones on handheld gaming. It can see the gradual growth of digital sales, the importance of online stores, the sampling of content and the free-to-play phenomenon. But it lost a lot of the original Wii audience to other casual forms of games playing (who knew a casual audience was just that; fickle, uncommitted, irregular) and has been unable to pull them back. Hats off, it’s tried to experiment – a second screen as the unique selling point of the Wii U console was an incredible gamble – but it’s clear now it hasn’t paid off and its time to admit that this experiment was a failure.

This is not a console market in decline anymore – just ask Microsoft and Sony about their stella sales numbers straight out of the gate. The audience for games consoles is there and its salivating for more hardware, more games, more DLC. But where the Wii U is concerned there’s just not enough interest outside of the faithful. In this financial year there’s been interest from 2.8 million people worldwide. Where on earth did Nintendo pull that magical 9 million figure from?

Basing any business on historical market data is understandable but flawed. It’s like game design by analytics. This is how people used to play, how customers used to buy our games, how it was in the old days. Nintendo has acknowledged and embraced elements of the evolution of gaming but it’s been too slow in adapting and it has focused on the wrong market.

It’s easy to say “Nintendo won’t do this, it won’t do that” but when money is leaking down the drain and your product is being gradually nudged aside for more exciting technology you have to take drastic measures. No one is denying that Nintendo has a lot of money, but that’s not to say extreme measures aren’t needed if it hopes to continue to be a significant player in the video game business.

Gamers can’t wait any longer for must-have software to arrive. The Wii U already has some incredible games but it’s not enough. You know the names – Mario, Zelda, Pikmin – the Nintendo faithful are well-catered for but they’re no longer a big enough fanbase to sustain a home console. It’s not a new idea to suggest there are multiple pieces of hardware and technology where Nintendo’s biggest franchises would be able to shine and reach an audience far beyond that of a home console.

Nintendo needs change. And it needs to start at the top for that to filter down. It needs a new CEO who honours and respects the traditions of the business, the unmatched strengths of its franchises and products, but who is also willing to embrace the reality of games consumption. To a point, the hardware is irrelevant. It’s about the games, the experience and the services, not the box you play on.

Nintendo is at the top of its game in that respect, but Iwata’s closed-platform approach has doomed the Wii U and it’s time he and the rest of Nintendo admitted that. It’s been a good run, but the company needs fresh thinking from a new leader. Someone who can act quickly, learn from mistakes, and who won’t act surprised when numbers on a spreadsheet don’t match up to the reality of sales.

vg247
 
I've never understood why so many people think Nintendo has such great exclusives. Sure, Mario and Zelda are fun, but can they really compete with the likes of Uncharted, Halo etc? They say it's not about the box you play on, but had Nintendo made a true next gen console instead of a Wii expansion pack, I think a lot more developers (and consumers) would've embraced it. I can only see it getting worse for the Wii U now that the PS4 and Xbox One are out. Very few developers other than first party are going to bother developing games for the console now.
 
I've never understood why so many people think Nintendo has such great exclusives. Sure, Mario and Zelda are fun, but can they really compete with the likes of Uncharted, Halo etc? They say it's not about the box you play on, but had Nintendo made a true next gen console instead of a Wii expansion pack, I think a lot more developers (and consumers) would've embraced it. I can only see it getting worse for the Wii U now that the PS4 and Xbox One are out. Very few developers other than first party are going to bother developing games for the console now.
Yes you are correct when EA are not bringing Fifa or Madden to your console you know you goofed up.Nintendo still make awesome games but must wake up to what third party publishers want.
 
I've never understood why so many people think Nintendo has such great exclusives. Sure, Mario and Zelda are fun, but can they really compete with the likes of Uncharted, Halo etc? They say it's not about the box you play on, but had Nintendo made a true next gen console instead of a Wii expansion pack, I think a lot more developers (and consumers) would've embraced it. I can only see it getting worse for the Wii U now that the PS4 and Xbox One are out. Very few developers other than first party are going to bother developing games for the console now.

Love the Mario games on Wii and WiiU, but they just don't take up my time as Uncharted or the Last of Us did on PS3. They will need to step up their game soon though, and maybe with their forecasts failing the guys at the top have woken up.
 
Love the Mario games on Wii and WiiU, but they just don't take up my time as Uncharted or the Last of Us did on PS3. They will need to step up their game soon though, and maybe with their forecasts failing the guys at the top have woken up.

Perhaps it's time for a mature Mario reboot. That's what all the cool kids are doing nowadays.
 
The Handheld scene has always been Nintendo's stronghold with their consoles notoriously lagging behind with recent console generations.. But now that their evergreen handheld business is being encroached upon by the smartphone market they might just slowly bite the big one because they'll nothing to fall back onto..
The thing is.. I WANT Nintendo so badly to succeed and go toe-to-toe with the bigboys MS and Sony because I have absolutely no doubt in my mind that they'll trounce them if they A) Released compelling/new/mature/fun IP B) Had a modern/robust online infrastructure C) Had competitive hardware specs.
Nevermind my prattle this is just doomsday speak from a burnt and disillusioned nintendo fan.. :/
 
The Handheld scene has always been Nintendo's stronghold with their consoles notoriously lagging behind with recent console generations.. But now that their evergreen handheld business is being encroached upon by the smartphone market they might just slowly bite the big one because they'll nothing to fall back onto..
The thing is.. I WANT Nintendo so badly to succeed and go toe-to-toe with the bigboys MS and Sony because I have absolutely no doubt in my mind that they'll trounce them if they A) Released compelling/new/mature/fun IP B) Had a modern/robust online infrastructure C) Had competitive hardware specs.
Nevermind my prattle this is just doomsday speak from a burnt and disillusioned nintendo fan.. :/

I can't imagine a gaming world without Nintendo but unless they change the game somehow I can't see them keeping up with the competition.
 
In a snap news conference called in Osaka, Nintendo President Satoru Iwata admitted he had misread the markets and hadn't issued "the appropriate instructions.'' He said the company needed to change and "propose something that surprises our customers."

"The way people use their time, their lifestyles, who they are—have changed," Mr. Iwata said. "If we stay in one place, we will become outdated."

Mr. Iwata noted that Nintendo's sales in Japan were better than they were in the U.S. and Europe, and said the company needed a better way of keeping in touch with trends abroad.

"In Japan, I can be my own antenna, but abroad, that doesn't work," he said.
They have great first party games but have to man up in the hardware department the gaming world needs Nintendo.
 
I wonder if we'll ever see a day where Nintendo publishes its games on Microsoft/Sony consoles in an effort to stay alive.
 
Nintendo are very far from going under what they need to do is sell as many wii u's as possible and release a new console in 2016 which is powerful enough to have ps4 games ported to it.They have the first party games.
 
Promises, Promises, Promises
Every generation, Satoru Iwata tells investors, gamers, and retailers that they will avoid major software droughts because these can kill a platform’s momentum after launch. Satoru Iwata never learns from anything. He always says he has learned from past mistakes, but his actions never show it. Instead, every single generation, all we get from him is a whole bunch of “Please understand” and “I apologize for the inconvenience”.
Here’s some examples.
Iwata says Wii will avoid major droughts that plagued GameCube. (March 2007)
“When we launched GameCube, the initial sales were good, and all the hardware we manufactured at that time were sold through. However, after this period, we could not provide the market with strong software titles in a timely fashion. As a result we could not leverage the initial launch time momentum, and sales of GameCube slowed down. To avoid repeating this with Wii, we have been intensifying the software development, both internally at Nintendo and at developers outside the company, in order to prepare aggressive software lineup for Wii at and after the launch.” says Iwata. He then says, ”We believe it is important to provide the market with strong software without a long interval in order to keep the launch time momentum.”
Source: http://www.nintendo.co.jp/ir/en/library/events/060607qa/02.html
Iwata promises that 3DS will avoid major droughts that plagued Wii and DS.
“It’s important that you be able to supply software with no pause,” said Iwata. “With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We’re making plans so that this type of thing won’t happen.”
Source: http://www.vg247.com/2011/01/10/iwata-promises-to-avoid-wii-style-gap-in-software-with-3ds/
Iwata promises that Wii U will avoid major droughts that plagued 3DS and Wii.
“ As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch.”
“The company was unable to launch much-anticipated first-party titles for the Wii nor for the Nintendo 3DS in a timely fashion in the first half of the term. In the game platform business, creating momentum is very important, but the momentum was once lost, and it has had a large negative effect on our sales and profits.”
Source: http://www.computerandvideogames.com/324133/wii-u-will-learn-from-3ds-bitter-lesson-iwata-vows/
Iwata apologizes for Wii U drought in January and February.
“I apologize to those supporting Wii U about the lack of titles in January and February.”
Source: http://www.gamesindustry.biz/articles/2013-01-23-iwata-apologizes-for-wii-u-software-drought

Sigh, why does Nintendo NEVER learn and avoid their mistakes...
 
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