IW responds to Petitions etc.

You can't create a complex game with many subtle nuances which require a decent amount of skill to master, pit people against each other in competitive play, and then expect that the community will be full of chilled casual players.

+1.

Game over activision. Not going to waste my time with this.
 
more info released from Robert Bowling (fourzerotwo) himself

Call of Duty: Modern Warfare 2 is actually the biggest investment Infinity Ward has ever made into the PC version of our games. It’s also the most feature-rich PC version we’ve ever made. IWNET takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own.

How does it do this?

Matchmaking & Smoother Gameplay: When you want to player a multiplayer game on PC, in the past. You’d have to scroll through a Server Browser which listed every available server which was hosted by individual server admins. Each had their own private rules, mods, or ways of playing the game. Most players would also use the server browser to find just the best quality game (based on PING). With IWNET matchmaking, it takes all that into account for you. All you have to do is select the playlist (pre-set gametypes with custom rules) that fits the style of play you are in the mood for. When you do, it will automatically find you a game with the best performance, ping, and preferences based on your location and individual connection as well as matching you with players of your same SKILL. So you’re always guaranteed the best game performance for where you are and what connection you’re playing on as well as an equal game with other players of your same skill level, not rank, but skill level. It doesn’t mean you’ll just be thrown into a random game! It will put you in the game that will give you the smoothest gameplay possible without you having to manually find a server with the best ping.

Playlists and Private Matches: As I described above, Playlists are pre-set game modes and gametypes for public games. If you just want to jump into a public game of Search and Destroy or Hardcore Search and Destroy and you don’t care about fully customizing it, then you can utilize playlists to do that quickly for you. However, say you’re in a clan and you want to play a Clan match with another team, or you want to practice for an upcoming tournament that has specific rules in a private game. Then you can start a Private Match (which is essentially like running your own private server) where you have complete control over the rules, who can join, boot players you don’t want, and essentially control the entire game or tweak it to your liking. Once the rules are set, you can invite the other team in or just start it up with your clan to practice with the custom rules before the match. This now allows you to play custom games out of the box without the need to install mods, find a modded server with the rules you like, or worry about not being in control of the match.

Party System and Friendslist: Modern Warfare 2 on PC also makes it much easier if you want to party up with your friends, or again, with your clan for a match. You can utilize the friendslist to see when your friends are online, and invite them to your Party. A Party allows you to move from game to game as a group. It’s great for clan matches, because you can party of with your clan and move from public game to public game together. Or if you’re doing a scrim, party up and invite the other clan (who is in a party) and they’ll all join at once. Set up a private match together and play. It makes setting up scrims or games with friends easier and hassle free.

Cheat / Hack Free Games: The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters.

All in all, IWNET adds a load of new features that the PC version of our games have never had before and allows us an infrastructure to continue to update and improve on the game post-launch.

what this guy said hits the nail on the head with my only concern regarding this.

- Gamers outside the US and Europe have no hope.
- For those who do host it will be a total lag fest and very unstable.
- A host with a 1mb upload isnt going to be able to support a match

Notice he said 1mb upload LOL! our 4mb Pipes have 512K upload.

Whoopdiedoo Basil..........
 
I lol3d :)

I agree. Why not implement both? Of course, then they "lose" out. Meh, the entire thing stinks from head to foot. I guess we'll see at release how many were all for it. I have to admit I hope it's an abysmal release.

I agree, of course. I do think this is the best possible solution, but it's subject to some idealism, of course.

Assuming this were to be made possible, IS and SGS would almost certainly be picketed by the local competitive community, and pressured into using only dedicated servers, giving those who'd prefer matchmaking options no alternative.
 
more info released from Robert Bowling (fourzerotwo) himself



what this guy said hits the nail on the head with my only concern regarding this.



Notice he said 1mb upload LOL! our 4mb Pipes have 512K upload.

Whoopdiedoo Basil..........

So unless Igame manages to host a local iwnet server or 2 where local players are assigned to by IWNet we, here at the ass end of the world, is still pretty much screwed right?
 
Mods have been part of pc gaming for as long as I can remember. Taking them really is bad news for maw2 players.
 
Hey Greenorb, I sent you a PM, I've got an idea on how we can maybe get this to work, with a little bit of effort......
 
Last edited:
I recently broke news on a PC community member’s podcast that Modern Warfare 2 would be introducing a completely new backend infastructure called IWNET that would allow matchmaking for multiplayer games on PC. The news, by default, means no more browsing through a Server List for a server with the settings / ping you want among other things, and sent shockwaves through the hardcore PC community, leading to many more questions than answers as to ‘HOW’ this would work, and if it would really be better for the PC community as a whole.

Questions, assumptions, and speculation I intend to dispel.

Call of Duty: Modern Warfare 2 is actually the biggest investment Infinity Ward has ever made into the PC version of our games. It’s also the most feature-rich PC version we’ve ever made. IWNET takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own.

How does it do this?

Matchmaking & Smoother Gameplay: When you want to player a multiplayer game on PC, in the past. You’d have to scroll through a Server Browser which listed every available server which was hosted by individual server admins. Each had their own private rules, mods, or ways of playing the game. Most players would also use the server browser to find just the best quality game (based on PING). With IWNET matchmaking, it takes all that into account for you. All you have to do is select the playlist (pre-set gametypes with custom rules) that fits the style of play you are in the mood for. When you do, it will automatically find you a game with the best performance, ping, and preferences based on your location and individual connection as well as matching you with players of your same SKILL. So you’re always guaranteed the best game performance for where you are and what connection you’re playing on as well as an equal game with other players of your same skill level, not rank, but skill level. It doesn’t mean you’ll just be thrown into a random game! It will put you in the game that will give you the smoothest gameplay possible without you having to manually find a server with the best ping.

Playlists and Private Matches: As I described above, Playlists are pre-set game modes and gametypes for public games. If you just want to jump into a public game of Search and Destroy or Hardcore Search and Destroy and you don’t care about fully customizing it, then you can utilize playlists to do that quickly for you. However, say you’re in a clan and you want to play a Clan match with another team, or you want to practice for an upcoming tournament that has specific rules in a private game. Then you can start a Private Match (which is essentially like running your own private server) where you have complete control over the rules, who can join, boot players you don’t want, and essentially control the entire game or tweak it to your liking. Once the rules are set, you can invite the other team in or just start it up with your clan to practice with the custom rules before the match. This now allows you to play custom games out of the box without the need to install mods, find a modded server with the rules you like, or worry about not being in control of the match.

Party System and Friendslist: Modern Warfare 2 on PC also makes it much easier if you want to party up with your friends, or again, with your clan for a match. You can utilize the friendslist to see when your friends are online, and invite them to your Party. A Party allows you to move from game to game as a group. It’s great for clan matches, because you can party of with your clan and move from public game to public game together. Or if you’re doing a scrim, party up and invite the other clan (who is in a party) and they’ll all join at once. Set up a private match together and play. It makes setting up scrims or games with friends easier and hassle free.

Cheat / Hack Free Games: The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters.

All in all, IWNET adds a load of new features that the PC version of our games have never had before and allows us an infrastructure to continue to update and improve on the game post-launch.

Source:
http://www.fourzerotwo.com/?p=745

Does this mean we will still be able to play 12v12 game of Modern Warfare 2 in South Africa?
 
This whole fiasco does mean that there will be no LANning of MW2.

Since LANs are where I get most of my multiplayer fun - it makes even thinking of purchasing the game a completely pointless excercise.
 
Kinda dramatic, don't you think?

To be honest, the guy's reasoning seems perfectly, well, reasonable to me.

It did seem somewhat reasonable, until you get to the point about having both. All of his reasoning and logic did not at all cover why they simply couldn't have both - IW.net for the casual gamer looking for simple fun, and dedi servers for hardcore players and competitive play. Especially since he completely failed to acknowledge IW.net as being motivated at all by anti-piracy, he really has no legs to stand on in terms of a dual MP system.

Also, in regards to above am i not right tho in thinking there is no LAN? Like you have to connect to the overseas server in order to LAN? Pretty sure I remember something in this regard; but do correct me if I'm wrong.
 
makes me think back to a comment i saw over at the hellgate forums when their noLan was announced:

"...lan that is so 80's"
 
So to sum up...
340x.jpg
 
If I were these Jason and Vince guys, I'd hire some body guards. Not that I'm going after them, I don't really care for this, but just saying.
 
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