Keiji Inafune's 'The Mighty No. 9' hits Kickstarter

Dohc-WP

Ron Burgundy
photo-main.jpg

Mega Man mogul Keiji Inafune has launched a Kickstarter to fund the development of his latest game, The Mighty No. 9. The fundraising campaign seeks to raise $900,000 within the next 30 days. If successful, the game will launch for PC sometime in the spring of 2015 via "Steam and DRM-free digital distribution methods." Mac/Linux versions will be produced if the $1.35 million stretch goal is reached. Likewise, Xbox 360, Wii U and PlayStation 3 versions will be developed if the campaign manages to raise $2.5 million.

The game's development team includes Mega Man series alumnus Nayoa Tomita and Manami Matsumae, who served as level designer and composer (respectively) on the original Mega Man, in addition to artist Shinsuke Komaki, whose resume includes character/mecha design work on Mega Man Legends. Mega Man 9/Mega Man 10 developer Inti Creates is also involved, with CEO Takuya Aizu listed as being responsible for "executing on the designs his company and Comcept create together for Mighty No. 9."

The game is a side-scrolling shooter, which concerns a robot named Beck – the ninth in a series of robots called the "Mighty Numbers." The other eight Mighty Numbers have gone rogue due to a virus, and it's up to Beck (and his female robot companion Call) to stop them. Each defeated Mighty Number grants Beck a new power, but Beck also has the ability to transform his limbs into various tools (giant magnets, tank treads, etc) to dispose of enemies and traverse the environment. You know, call us crazy but this sounds kinda familiar.


Via: Siliconera
Source: Kickstarter
 
Day one and they're already reaching their goal. I would love to back this, but I promised myself I would not do any more kickstarters until the ones I already backed actually start coming out.
 
That's a legit premise! Spiritual successor to Mega Man? So is mega man officially dead? :(

nope capcom owns the rights and are not willing to make a new Megaman game and keiji wanted to make a new game so a spiritual successor is the only way to go if you want to circumvent legal implications, its kinda like how bioshock came to be for irrational games, ea still owns the system shock rights so irrational had to call their game bioshock even though its very similiar gameplay wise to system shock 2
 
Back
Top