Mantle 1.0 is "dead"

Ghost02

New member
After just a year and a half, AMD appears to be sunsetting its “revolutionary” original Mantle gaming API as we know it, according to a blog post written by Raja Koduri, VP of Visual and Perceptual computing at AMD.

“...f you are a developer interested in Mantle “1.0” functionality, we suggest that you focus your attention on DirectX 12 or GLnext,” Korduri writes.

Korduri said AMD will no longer release Mantle 1.0 as a public SDK as originally intended, which many will take to mean that that is the end of it as an alternative to DirectX12 and the new OpenGL standards. As a consolation prize, AMD did release a 450-page programming guide the company hopes will stimulate better APIs down the road. The company also said it would continue to support any Mantle partners with its full resources.


http://www.pcworld.com/article/2891672/amds-mantle-10-is-dead-long-live-directx.html
 
My performance was better in Thief and BF4. A real shame. Someone had to break Microsoft's grip a bit, but I guess it won't be AMD.
 
I notice that they say Mantle 1.0, and not Mantle. Hinting at something, or only unintentional vagueness, do you think?
 
Back
Top